Arma 3
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Combat Drones Expansion
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Data Type: Mod
Mod Type: Helicopter, Mechanics
File Size
Posted
Updated
80.934 KB
Jun 4, 2022 @ 3:54am
Oct 25 @ 3:56am
18 Change Notes ( view )

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Combat Drones Expansion

Description
Recreates the combat use of drones with attached explosives/grenades widely seen in Ukraine-Russian war.

USE >= HIGH OBJECTS VIDEO SETTINGS TO SEE ATTACHED AMMO/OBJECTS TO DRONE (Arma 3 limitation)

Supported UAVs:
- AR2 Darter
- Mavick UAV by SAM

Features:
- ability to attach any throwable held by a player to drone
- ability to attach any underbarrel grenade launchers ammo like 40mm grenades to drone (explosion on impact)
- ability to attach any launchers ammunition to drone like RPG, Titan, MAAWS etc., all custom mods supported
- ability to detach attached cargo to a drone when controlling UAV (in UAV camera)
- optional support for ACE3 attached explosives
- optional support for ACE3 interaction menu
- scriptable callbacks
- attaching an object via this mod will also have impact on the drone mass

Issues:
Be aware that using the default 'Optimized' compatibility mode can disrupt the UAV's autonomous mode due to Arma 3 bug (UAV will up forever if WP is set for it and there is an object attached to it). Also, if you disable the 'Optimized' mode, be cautious with grenades and similar ammunition that use a timer-based detonation mode. In this case, such ammo might detonate prematurely, without being properly deployed

Vanilla A3 Callbacks usage:
[missionNamespace, "NER_CDE_event_attachedObjectToDrone", { params ["_drone", "_player", "_attachedObject", "_holder"]; // your code }] call BIS_fnc_addScriptedEventHandler;
Parameters:
_drone: The drone to which the object is being attached.
_player: The player unit performing the attachment action.
_attachedObject: The specific object that is being attached to the drone.
_holder: A reference to the holder or container object that is used in the attachment process. (dummy object to display ammo attached to drone)

[missionNamespace, "NER_CDE_event_dropAllAttachedObjects", { params ["_drone", "_player", "_allRelatedAttachedObjs"]; // your code }] call BIS_fnc_addScriptedEventHandler;
Parameters:
_drone: The drone from which objects are being dropped.
_player: The player unit that is interacting with the drone.
_allRelatedAttachedObjs: An array containing all objects currently attached to the drone.


Try it on ADRENALINE MilSim 24/7 server:
IP: 88.99.137.120:2302
https://discordapp.com/invite/s7BMSjp
http://nmilsim.wordpress.com/

Community and Support
Community Website: ADRENALINE MilSim https://nmilsim.wordpress.com/
Discord Server: https://discordapp.com/invite/s7BMSjp
Public Server: Enabled on our public server, featuring Exile Mod, ACE3 mod, and additional tweaks and scripts.
Server name: ADRENALINE MILSIM

Donations
If you would like to support further development, consider donating through:

Paypal: https://www.paypal.me/nerexis/5usd (nerexis@gmail.com)
Buymeacoffee: https://www.buymeacoffee.com/nerexis
Patreon: Support ADRENALINE Community https://www.patreon.com/a3adrenaline

All donations, regardless of amount, are greatly appreciated and will aid in maintaining and improving our servers and scripts.
87 Comments
ruvbot1 Oct 28 @ 3:01am 
I can't access this server: Server name: [UA] Escape | ACE | PvE UAvsRU (http://bit.ly/arma3coop)
Address: 217.24.162.21:2302
Server version: 220152984
Required game version: 2.20.152946
Map: Fapovo
Mission: Escape Fapovo Island CUP UA vs RU 1.10 dev.
It says that the signature is not accepted.
nerexis | nmilsim.wordpress.com  [author] Oct 25 @ 6:16am 
Preview of AI Warfare module is available in Adrenaline 24/7 server, more info at: https://dsc.gg/adr
nerexis | nmilsim.wordpress.com  [author] Oct 25 @ 3:57am 
@Suns fixed in the recent update

Also, I unified the optimization mode to a single one, which should work in most cases for most players. Looking for feedback on whether it works better now.
Suns Jun 14 @ 11:49pm 
are there option to disable the object dummy (grenades,etc) i think the autonomous mode is broken becuase the alt meter is blocked by the object hence why it keep increasing altitude, maybe it would be nice if the object is invisible during it being attached or just hide it altogether (i would prefer autonomous mode worked rather than cosmetic views.
August Apr 27 @ 12:09pm 
Mavic 3* not Mavick Uav
ElPedroChico Feb 27 @ 2:01pm 
Will there be an option to remove the initialization message when you start a mission?
King-Of-♥♥♥ Sep 16, 2024 @ 11:14am 
weird error, when I put a warhead on the drone it is actively in the shooting animation.
nerexis | nmilsim.wordpress.com  [author] Aug 18, 2024 @ 7:22am 
@victor, Please check if it happens with all other mods disabled in the editor. In general we use it on modifeid Exile server and it works fine, so it could be related to some additional simulation/optimisation settings of the server or mod.
vic Aug 11, 2024 @ 11:46am 
After dropping one munition of any kind, the function seems to break and all future munitions we try to drop just freeze in the air and do nothing. This is on an antistasi ultimate UPNP server. Any advice?
nerexis | nmilsim.wordpress.com  [author] Aug 10, 2024 @ 4:17am 
@solusun Left CTRL + RMB