Barotrauma

Barotrauma

3,300 ratings
[EA-HI]木卫二萌化计划
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File Size
Posted
Updated
24.619 MB
May 16, 2022 @ 10:13pm
Jun 25 @ 11:13pm
128 Change Notes ( view )

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[EA-HI]木卫二萌化计划

In 2 collections by 事不过三兄ToumanRin
EastAsian-HeavyIndustry[EA-HI]
7 items
木卫二萌化各版本及分支
12 items
Description
重要 Important
- Support language: 简体, 繁體, English
- Github:Barotrauma-Animated[github.com]
- Discord: https://discord.gg/HF2GVyurQs
- Change Note:Steam Changelog
- QQ 群: 1042873484

已知问题: 和其它的mod同时使用时,别的mod的NPC可能会变光头.

解决方法, 订阅木萌 Bald Fix, 置于本mod上方

Known Issue: Use with other mod which add new NPC to game, these NPCs might become bald

Solution: Bald Fix, put the patch above this mod in your mod list



兼容补丁 Compatibility Patch
Neurotrauma Compatibility
Enhance Armaments Compatibility patch
中文人名补丁: 把人物人名改成中文

赞助链接 Donate Link
Bu me a cup of coffee! Your fund will be shared with all group members. You can also make commissions here.
This will also speed up my work
https://ko-fi.com/touman_lin

我的其他mod My Other Mod
木卫二萌化计划 Lite : 这是本mod的lite版本,只替换贴图而不修改任何游戏内容
Bald Fix: 使用CS给光头角色随机新发型

Barotrauma Animated Lite : This is a lite version of this mod, which only change the texture of the game
Bald Fix: A lua Cs mod that random new hairs for bald characters



友情链接 Recommended Other Mod
中国大陆用户 For Mainland China
海外用户 For Place Other Than China
[afdian.com]
[www.patreon.com]
Popular Discussions View All (6)
142
Aug 16 @ 12:27am
PINNED: mod内容请求&反馈意见
事不过三兄ToumanRin
69
Aug 14 @ 2:27pm
PINNED: 常见问题解答&问题反馈
事不过三兄ToumanRin
2
Jun 21, 2024 @ 11:11am
Who likes this mod??
ScottMcNielson
1,408 Comments
事不过三兄ToumanRin  [author] Sep 30 @ 10:55am 
为什么要一起用?
X-9 Sep 30 @ 3:43am 
以前好像lite和本体一起用的 现在只能启用一个就很尴尬 lite和fix一起打有头发但是装备和潜水服消失 打本体的话就没有头发fix不生效......
Ciapson Sep 27 @ 5:00pm 
After more digging it turns out the name difference didn't matter. Dynamic Europa and Improved Husks mods were above this mod in load order whicch caused default jobgear. After placing this mod at the top of the list, everything works. Sorry 'bout that
事不过三兄ToumanRin  [author] Sep 27 @ 11:14am 
There're two possibilities. One is probably because fake fish changed ID in the newest update. The other is your other mod override cultist gear.

Unfortunately, I'm so busy these days and I cannot take time to fix it this week. You might need to wait for the next weekends
Ciapson Sep 27 @ 6:12am 
So I don't know if I'm the only one, but half of the cultists have default jobgear. After messing around I found out that by default game uses names: 'cultist' and 'cultist2', but the mod uses: 'cultist1' and 'cultist2'. So the mod only replaces half of the cultists jobgear. I tried a fix on my own but can't get it to work.
Ayanokouzi_Kaoru Sep 23 @ 11:22pm 
在水里就没事
Ayanokouzi_Kaoru Sep 23 @ 9:19pm 
反重力引擎怎么一直在鬼畜
♀ OdayakanaArashi Sep 17 @ 5:29pm 
Thank you! Please take as long as you need.
事不过三兄ToumanRin  [author] Sep 17 @ 2:26pm 
Ok, i'll take a look

but unfortunately, i will be very busy in the next several weeks so the fix might be late
♀ OdayakanaArashi Sep 17 @ 11:53am 
Hi!
The latest update has broken the humanoid head, hair, and body data values for EA-HI, but clothing, camera shake, and animations are still-functional. Weapons have not been tested.

Debug Console reports the following as missing:
Sprites
- Human_male_heads_mask.png
- Human_male.png
- Human_male_damageoverlay.png
- Human_male_heads.png
- Human_male_mask.png
- Human_male_damage.png
- Human_male_hair_2.png (before update)
- Human_male_hair_3.png
- Human_beards.png

A similar array of missing assets is visible for Human_female as well, and requires patching.