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removing all of the disabled abilities, with the exception of 'overwatch', seems to fix this. i haven't tested more than this but i wonder if it's something to do with the LW abilities?
another thing: overwatch triggers inside of the smoke if your soldier steps outside of smoke on a blue turn, even if the overwatcher can't see them. for example, someone out in the open and they need alphasmoke to get to full concealment from a overwatcher. the smoke covers the whole area the overwatcher has vision on of the soldiers movement, but because they go a few extra unsmoked tiles behind concealment the overwatcher shoots they immediately as they move, in smoke. this may a known limitation, i'm not sure. it's unfortunately definitely put me off, as the use case is very llimited.
And did't trigger overwatch then unit leave the smoked area.
nope, its not stealth overhaul