Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Strudeler's Civilizations: Circassia
   
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142.353 MB
May 6, 2022 @ 3:03pm
Mar 7 @ 7:48pm
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Strudeler's Civilizations: Circassia

In 8 collections by Strudeler of the Tart Society
Strudeler's Civilization VI Deluxe and Compatible Items
193 items
Strudeler's Civilization VI Deluxe and Compatible Items Lite
125 items
Strudeler's Expansions: Historical Civilizations
88 items
Strudeler's Expansions: Shahs of the Four Heavens
33 items
Strudeler's Expansions: Pax Romana Aeternum
42 items
Strudeler's Expansions: Land of Milk and Honey
39 items
Strudeler's Expansions: From the Varangians to the Greeks
37 items
Strudeler's Expansions: Dancing Dervishes
39 items
Description
Play as the conqueror of the Kuban and Abkhazia, Inal the Great; in Sid Meier's Civilization VI.

The Circassians descend from ancient peoples north of the Caucasus. The earliest of the Circassians were called Maikop, they lived to see war between the Hittites and Egyptians. Around 500 BC the Circassians were known as Sindica and they shared the Black Sea with Greeks. By 300 AD the Eastern Roman Empire and Armenians recognized the Circassians as Kassogs. Throughout the middle ages, many attempts were made to convert the tribal but eventually Circassians became a preferred type of slave by Arabs and Turks as mamluk soldiers, eventually even forming a Mamluk Sultanate in Egypt. Aside from male slave soldiers, Circassians were preferred brides as well. Inal the Great united all the Circassians at a time when the spoke the Adyghe language, his actions led to him becoming a hero and progenitor of the people and Abkhazians, and also he established the Circassian split that evolved into the Kabardians, who are named after the general Kabard. The Kabardians converted to Sunni Islam, forsaking thousands of years of ethnic Kabzeism religion. Eventually their association with Turks led to the Russian warpath striking their civilization down. Circassians are largely scattered, many remain in Russia or are in diaspora in the Middle East.

Please support with a like (or dislike) or through Buy me a Coffee[www.buymeacoffee.com].

STRUDELER'S CIVILIZATIONS: CIRCASSIA
  • Part of: Dancing Dervishes Expansion, From the Varangians to the Greeks Expansion, Land of Milk and Honey Expansion, Pax Romana Aeternum Expansion, and Shahs of the Four Heavens Expansion.
  • Requires: Gathering Storm.

    LEADER: INAL NEKHU
  • Trait - Conquest of the Kuban and Abkhazia: Earn a Circassian Beauty when the game enters a new era. Units gain +1 Combat Strength for every recruited Great Person.
  • Agenda - Feudal Progenitor: Tries to keep his cities happy and loyal, and likes those who do the same, especially if they have taken cities from other civilizations. Dislikes those who struggle with happiness and loyalty, or that own few conquered cities.

    LEADER GREAT PERSON: CIRCASSIAN BEAUTY
  • Special Great Person. Can enter foreign territory. Can see through features. Produces +1 Envoy token point and Diplomatic Favour per turn when outside home territory. Can be activated on a Holy Site to grant the city +2 Amenities.

    CIVILIZATION: CIRCASSIA
  • Trait - Tenets of Xabze: Cities gain an Amenity for every Religion with at least 1 Follower, up to +3. Cities with a Holy Site gain +1 Amenity.
  • Alt Names - Kassogia, Zicha, Kabardia, Adygea, Circassia-Kabardia, and Adygea-Kabardia.
  • Spawn Bias - Grassland Hills/Grassland Mountains/Plains Hills/Plains Mountains (Tier 2).

    CIVILIZATION UNIT: BURNING BEAST
  • Replaces the Courser. Does not cost resources. +1 Movement when starting the turn on open terrain. +17 Combat Strength against units.

    CIVILIZATION IMPROVEMENT: CAUCASIAN VILLAGE
  • +1 Housing. Adjacent tiles gain +1 Food. Specialty districts gain standard adjacency from the Caucasian Village. Religious units heal +10 HP when fortified on a Caucasian Village. Must be built on a Hill or Mountain tile. Cannot be pillaged by disasters. A city can only have one Caucasian Village and cannot swap tiles with a Caucasian Village.

    *Leader background for Inal Nekhu created by Philippe Michel and taken from Britannica. Moment art for Circassian Beauty created by Abdullah Frères and taken from Wikipedia. Moment art for Burning Beast taken from PNG All. Moment art for Caucasian Village created by Pytor Nikolayevich Gruzinsky. Leader art finalised using Image2Image. Historic information can be found on Wikipedia.*

    COMPATIBILITY
  • Works with Strudeler's Civilization VI Deluxe.
  • Works with Tomatekh's Historical Religions (Orthodox Christianity).

    TSL MAPS
  • Firaxis Standard TSL Earth (Plot 3828), Huge TSL Earth (Plot 6185), Large TSL Europe (Plot 1156), and Large TSL Mediterranean (Plot 4020).
  • Yet (not) Another Maps Pack (Giant Earth X=39 Y=64, Greatest Earth Map X=63 Y=49, Large Europe X=61 Y=38, Play Europe Again X=82 Y=42)

    CHANGE LOG
  • Version 1.0.0
  • Version 1.1.0 - New graphics, TSL map support, leader trait buff.
  • Version 1.2.0 - New graphics, TSL map support, ability reworks, new unique Great Person.
  • Version 1.3.0 - New graphics, ability reworks, wide nerfs.

    NOTICE
  • Mod requires certain DLC.
  • Mod is compatible with Magnificence Catherine Rough Rider Teddy Personas.
  • Mod is compatible with the New Frontier Pass and Leader Pass.
  • Mod may or may not be compatible with certain mods.
  • Mod compatibility is subject to change if this or other mods are changed.
  • Mod is not affiliated with Firaxis, 2K Games, or Take-Two Interactive Software, inc.
  • Mod is free of charge, distributed for free, and is to be used at a user's own risk.
  • Mod is not to be redistributed.
  • New Units reuse and mix-up assets from Civ VI and its Expansions to create distinct unit models.
  • Mod is available in: English.

    SOCIAL
  • Discord (Pending)
  • YouTube (Videos)
  • Odysee[odysee.com] (Videos)
  • Rumble[rumble.com] (Videos)
  • BitChute[www.bitchute.com] (Videos)

    MIRROR
  • Mod Nexus[www.nexusmods.com]

    JOIN OUR GROUPS
  • Tart Society - Modder's Chapter

    Tags: Civilization, Circassia, Circassian, Cherkassy, Cherkessia, Kassogia, Kassogs, Zichia, Sindica, Sindia, Kabardia, Adygea, Adyghe, Greece, Colchis, Abkhazia, Gerogia, Ossetia, Alans, Khazars, Gurkaniya, Timurids, Oghuz Turks, Ottoman Turks, Russia, Muscovy, Genoa, Georgia, Mongolia, Golden Horde, Tartars, Derbent, Crimea, Caucasus, Gurkaniya, Timurids, Don-Kuban, Eastern Europe, Western Asia, Europe, Asia, Medieval, Leader, Inal the Great, Unit, Burning Beast, War Donkey, Donkey on Fire, Improvement, Caucasian Village, Religion, Kabzeism, Catholic Christianity, Orthodox Christianity, Sunni Islam, Amenities, Loyalty, Faith, Diplomatic Victory, Domination Victory, Religious Victory, Strudeler, Tart Society
Popular Discussions View All (2)
3
Jul 14, 2022 @ 11:32am
Issues
Strudeler of the Tart Society
0
May 6, 2022 @ 3:21pm
Suggestions
Strudeler of the Tart Society
10 Comments
Strudeler of the Tart Society  [author] Mar 7 @ 8:15pm 
Update is out.
make Israel great again Oct 9, 2023 @ 11:33am 
FUCK YEAH, it works for tsl europe just fine
Strudeler of the Tart Society  [author] Oct 9, 2023 @ 9:26am 
Mod has been updated.
CumanKipchak Mar 7, 2023 @ 8:41am 
Thanks for adding Circassia into the game. However, I was exprecting a strong cavalry unit instead of flaming donkeys :)
Patlichan Jan 6, 2023 @ 10:17am 
I think you meant Kuban instead of Kuba
sami.jan Aug 10, 2022 @ 5:02am 
B
JimmyDublin May 26, 2022 @ 2:44pm 
C
阿葉 May 12, 2022 @ 2:48am 
Circassia... very timely reminder of current world events... therefore my vote for the next one is C
Strudeler of the Tart Society  [author] May 6, 2022 @ 3:06pm 
Vote for the next civilization:

A. Naples and Aragon (1 Leader)

B. Hindustan/Mughals (2 Leaders)

C. Ukraine (2 Leaders)
Strudeler of the Tart Society  [author] May 6, 2022 @ 3:06pm 
For the first poll nobody gave Circassia any notice, so I made them anyway (this circumstance shouldn't happen again).