RimWorld

RimWorld

220 ratings
[LTS]Ammunition - Simple Ammo Pack
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
664.130 KB
May 4, 2022 @ 4:36am
Mar 29, 2024 @ 9:51am
12 Change Notes ( view )

Subscribe to download
[LTS]Ammunition - Simple Ammo Pack

Description




The Simple Ammo pack provides just the very basics of ammo management, weapons will fire their original ammunition based on their vanilla stats, and ammo are more general purpose and is primarily based on tech level (e.g. Industrial Ammo, and Spacer Ammo).

[ko-fi.com]



Damage profiles for weapons remain unchanged, and what type of ammunition a weapon requires has no effect on the weapons stats, this ammo pack is made strictly to only provide a rudimentary ammo management system.


Each weapon will require the appropriate type of ammunition based on their tech level (e.g. Industrial ammo and Spacer ammo), the only exception being explosives, explosives will require explosive ammo.


Perhaps you'd like to check out other ammo packs:


The Advanced Ammo pack provides a more in-depth take on ammo management, where ammunition provides its own damage profile, while still based on the vanilla damage profile, this version includes ammo calibers (e.g. 9mm and 12 Guage), as well as ammo variety (e.g. 9mm FMJ, 9mm HP, 9mm AP), each ammo variant having their own unique effect.

Other ammunition packs:
  • Just Another Ammo Pack – Adds additional ammo that does not exist in the Advanced Ammo Pack (e.g. 40mm grenades, .308 Winchester, etc.).


Note: Any inaccuracy in the following list of translations is not our responsibility, for corrections, please contact the translator through their workshop page.
  • None at this moment


Partial Incompatibility list:
  • None at this moment
Incompatibility list:
  • None at this moment


Q: Why can't my pawns shoot?
A: Make sure your pawns have a kit equipped, and said kit has ammo.

Q: Can I mix and match different ammo packs?
A: Yes! there should be no hard incompatibilities between ammo packs, just make sure to go through your gun list and configure them properly.

[discord.com]

ELIF_ – art
Shotty – testing

Many thanks to the folks over at Yggdrasil and my friends for their support

Code by LTS, art by ELIF_ and everything owned by LTS. Contact LTS for any inquiries.
Rimworld is owned by Tynan Sylvester.


  • None at this moment
216 Comments
thesoupiest 2 hours ago 
Do pawns with ranged weapons automatically pick up ammo?
Gerewoatle Apr 22 @ 8:20am 
@SalmonToastie - I'd also love a way to configure mag capacity per gun. Sadly it seems to be a rare feature to find.
Emilie Sackenball Apr 14 @ 11:07pm 
@macintosh1257 you checked to have a quiver or a container like item than holds the ammo inside?
macintosh1257 Apr 10 @ 2:34pm 
I can't pick up my primitive arrows.

This is my modlist: https://i.postimg.cc/FFqbNpLN/Screenshot-186.png
SalmonToastie Mar 27 @ 6:01pm 
Does this have a way to change mag capacity based on the gun?
GuyDing22 Feb 24 @ 1:03pm 
Is there a way to make ultratech ammo? I added this in mid-save and now none of my guns can be shot because I can only make up to spacer ammo
Worgensnack Feb 9 @ 7:12pm 
thanks!
CrackaJack Feb 2 @ 5:13am 
ty @snake
snake Jan 31 @ 4:21am 
@Worgensnack
snake Jan 31 @ 4:20am 
if you want it fixed, add this tag to primitive ammo recipe
<fixedIngredientFilter>
<thingDefs>
<li>WoodLog</li>
</thingDefs>
</fixedIngredientFilter>