rFactor 2

rFactor 2

133 ratings
Long_Beach
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571.951 MB
May 3, 2022 @ 11:34am
Jan 30, 2023 @ 9:26am
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Long_Beach

Description
The Grand Prix of Long Beach (known as Acura Grand Prix of Long Beach since 2019 for naming rights reasons) is an IndyCar Series race held on a street circuit in downtown Long Beach, California.
120 Comments
Fernando Urcino Jul 19, 2024 @ 5:32pm 
Great track! Congrats Luis
Numzy Apr 17, 2024 @ 1:48am 
ai take some weird lines especially into the hairpin causing a traffic jam
Zwiebel May 29, 2023 @ 5:07am 
This is the best mod for a track availeble in my opinion
Great job :steamthumbsup:
Patvader Feb 18, 2023 @ 12:11pm 
Great Track, Thanks LuisB :steamthumbsup:
Bjoern Feb 14, 2023 @ 10:18am 
just a beautiful track, thank you for so many awesome racing here!
LuisB  [author] Feb 3, 2023 @ 4:52am 
Thanks Alan that was a great information so everybody can try that.
Alan Santo Feb 2, 2023 @ 12:42pm 
Hey LuisB! Thanks for your latest update. Even with it, my dedicated server continued crashing. Still, I managed to find a workaround after googling a bit, and it works for your track as well: For some reason, some tracks just can't generate CBASH files correctly when started through dedicated server. So I copied both Long Beach files from CBASH folder(UserData/Logs/CBash) from my local machine where I'm able to enter the track and drive it, and uploaded to my server machine. Then, I added these files into CBash from my rf2Dedicated installation. And that was it, working now!!!
LuisB  [author] Feb 2, 2023 @ 12:01pm 
Sorry I mean you open the scn (with a notepad) to find the folders to create. The coincident mas are exported to the folders.
LuisB  [author] Feb 2, 2023 @ 11:57am 
Matthauser I guess you want to add pit garages and positions and grid positions in AIW. There are 2 ways 2 install it in the DevMod one manual and other automatically (sometimes this fails).
Automatically you need to have the install tool so go to the ....|\Steam\steamapps\workshop\content\365960 and search for Long Beach you will find \Long_Beach_2.35.rfcmp right click (presuming you have the install in it) and install it in DEVMOD.
The second way is too go to the Steam\steamapps\common\rFactor 2\Installed\Locations\Long_Beach\2.35\ and open the Long_Beach.mas with the tool to open MAS in ...\Steam\steamapps\common\rFactor 2\Support\Tools\MAS2.exe export the SCN file anywhere you want then open the scn and under ...\Steam\steamapps\common\rFactor 2\ModDev\Locations create the necessary folders. The next step is to export the mas files to the correct folders (easy just follow the name).
Matthauser Feb 2, 2023 @ 11:28am 
Hello, thanks for your work and the track!
Any hints how to open the track in devmode? (We want to drive the track with a big grid and need to check pit/garage spots and starting grid spots)
Thanks in advance!