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Automatically you need to have the install tool so go to the ....|\Steam\steamapps\workshop\content\365960 and search for Long Beach you will find \Long_Beach_2.35.rfcmp right click (presuming you have the install in it) and install it in DEVMOD.
The second way is too go to the Steam\steamapps\common\rFactor 2\Installed\Locations\Long_Beach\2.35\ and open the Long_Beach.mas with the tool to open MAS in ...\Steam\steamapps\common\rFactor 2\Support\Tools\MAS2.exe export the SCN file anywhere you want then open the scn and under ...\Steam\steamapps\common\rFactor 2\ModDev\Locations create the necessary folders. The next step is to export the mas files to the correct folders (easy just follow the name).
Any hints how to open the track in devmode? (We want to drive the track with a big grid and need to check pit/garage spots and starting grid spots)
Thanks in advance!
I really hope, that the Version, that LuisB will upload as next, will work for all of you or at least for some more.
I can only say, that it is a more than strange Problem.
Just one Thing: when you try it out, ensure that there only the Version installed that you want to try.
Uninstall all other Versions, that includes also Long Beach Tracks from other Modders.
Good Luck
We at least could get it working for one of them.
My Problem is, that all 2.2 Versions (the original and all Test Versions) work for me, i have no Problem to start the Steam Command dedicated Server with them.
And when i can not reproduce the Problem, i can not investigate on my own Machine.
And the Trace Files are completely useless, because you can not find just 1 helpful Hint in them.
So i have to package something together, send a new Version to the ones that have the Crashes, wait for the Feedback, adapt the Package.... and so on.
That is very laborious and Time consuming and so i decided to stop with it.