rFactor 2

rFactor 2

103 ratings
Long_Beach
3
4
4
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
545.455 MB
May 3, 2022 @ 11:34am
Jan 30 @ 9:26am
8 Change Notes ( view )

Subscribe to download
Long_Beach

Description
The Grand Prix of Long Beach (known as Acura Grand Prix of Long Beach since 2019 for naming rights reasons) is an IndyCar Series race held on a street circuit in downtown Long Beach, California.
< >
117 Comments
Patvader Feb 18 @ 12:11pm 
Great Track, Thanks LuisB :steamthumbsup:
Bjoern Feb 14 @ 10:18am 
just a beautiful track, thank you for so many awesome racing here!
LuisB  [author] Feb 3 @ 4:52am 
Thanks Alan that was a great information so everybody can try that.
Alan Santo Feb 2 @ 12:42pm 
Hey LuisB! Thanks for your latest update. Even with it, my dedicated server continued crashing. Still, I managed to find a workaround after googling a bit, and it works for your track as well: For some reason, some tracks just can't generate CBASH files correctly when started through dedicated server. So I copied both Long Beach files from CBASH folder(UserData/Logs/CBash) from my local machine where I'm able to enter the track and drive it, and uploaded to my server machine. Then, I added these files into CBash from my rf2Dedicated installation. And that was it, working now!!!
LuisB  [author] Feb 2 @ 12:01pm 
Sorry I mean you open the scn (with a notepad) to find the folders to create. The coincident mas are exported to the folders.
LuisB  [author] Feb 2 @ 11:57am 
Matthauser I guess you want to add pit garages and positions and grid positions in AIW. There are 2 ways 2 install it in the DevMod one manual and other automatically (sometimes this fails).
Automatically you need to have the install tool so go to the ....|\Steam\steamapps\workshop\content\365960 and search for Long Beach you will find \Long_Beach_2.35.rfcmp right click (presuming you have the install in it) and install it in DEVMOD.
The second way is too go to the Steam\steamapps\common\rFactor 2\Installed\Locations\Long_Beach\2.35\ and open the Long_Beach.mas with the tool to open MAS in ...\Steam\steamapps\common\rFactor 2\Support\Tools\MAS2.exe export the SCN file anywhere you want then open the scn and under ...\Steam\steamapps\common\rFactor 2\ModDev\Locations create the necessary folders. The next step is to export the mas files to the correct folders (easy just follow the name).
Matthauser Feb 2 @ 11:28am 
Hello, thanks for your work and the track!
Any hints how to open the track in devmode? (We want to drive the track with a big grid and need to check pit/garage spots and starting grid spots)
Thanks in advance!
LuisB  [author] Feb 2 @ 6:01am 
Track version 2.35 hope it works in dedicated server for everyone now.
rf2driver Jan 29 @ 6:08am 
Part 2 (I can only use 1000 Characters here?)
I really hope, that the Version, that LuisB will upload as next, will work for all of you or at least for some more.
I can only say, that it is a more than strange Problem.
Just one Thing: when you try it out, ensure that there only the Version installed that you want to try.
Uninstall all other Versions, that includes also Long Beach Tracks from other Modders.
Good Luck
rf2driver Jan 29 @ 6:07am 
Like LuisB has said already, we have tested a lot, with the Help of 2 Users, that also had the Server crashing while loading.
We at least could get it working for one of them.
My Problem is, that all 2.2 Versions (the original and all Test Versions) work for me, i have no Problem to start the Steam Command dedicated Server with them.
And when i can not reproduce the Problem, i can not investigate on my own Machine.
And the Trace Files are completely useless, because you can not find just 1 helpful Hint in them.
So i have to package something together, send a new Version to the ones that have the Crashes, wait for the Feedback, adapt the Package.... and so on.
That is very laborious and Time consuming and so i decided to stop with it.