tModLoader

tModLoader

1,052 ratings
Lobotomy Corporation
38
10
20
3
22
4
4
5
4
2
2
3
3
3
2
2
   
Award
Favorite
Favorited
Unfavorite
Mod Features: New Content
Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
157.362 MB
Apr 19, 2022 @ 9:09pm
Jul 16 @ 6:19am
27 Change Notes ( view )

Subscribe to download
Lobotomy Corporation

Description
Lobotomy Corporation
-Adds All, Yes ALL, Lobcorp E.G.O Weapons stuff, from Zayin to Aleph for start of the game to early hardmode
-Various Ruina EGOs
-Lots of incomplete stuff
-Not that good for a playthrough, yet
-♥♥♥♥♥♥♥♥♥ IS THAT THE RED MIST

-Upcoming
*More Library of Ruina E.G.O
*E.G.O armor sets
*Actual roaming abnormalities that shows up under certain circumstances
*Capturing and Extracting Enkephalin from Abnormalities
*Ordeal Events

This mod has no wiki, I recommend getting something like Recipe Browser or similar to find recipes and drop rates for items

Special Thanks to
晨芸 - Providing Sprites

if anyone is genuinely interested on being a dev for the mod (like fr)
dm me in discord (discord id: kerubii), you should know the basics of c# and some idea of how terraria modding works, I can help explain what the ♥♥♥♥ the source code is
You can choose a Realized Weapon (Ruina, Lobcorp or even Limbus based) to make as a start
Mechanics has to go to me first though, since I have a specific design basis for R weapons in mind

脑叶公司模组
-添加了所有的E.G.O,从zayin到aleph,也做完了历史层以及科技层的E.G.O(除了悔恨)
-也有很多没有做完的物品
-目前不太适合正常游玩(大抵是这么翻译罢,自己玩的开心就好了)
-未来的计划
*把嫣红迷雾做完(或重做?)
*更多的图书馆E.G.O
*E.G.O护甲
*某些情况下会出现一些游荡的异想体
*在异想体身上获取以及提取PE-BOX
*一系列的考验事件

特别感谢
-晨芸以及杜格无偿的贴图

*别跟其他大型mod一起玩!*出事了别来b站或者Steam下面说,说了也不会理你

Visit the discord to report bugs or feedback (you can still put those in the comments or posts)
https://discord.com/invite/audwDVV5Vj
Originally posted by tModLoader LobotomyCorp:
Developed By Kerubii
Popular Discussions View All (8)
38
Sep 14 @ 11:14am
PINNED: Bug Reports
Kerubii
2
Feb 1 @ 1:03pm
red mist wont die when we beat here so how do i beat her
nulalal
2
Sep 3 @ 12:27am
New fight hint?
SCP-079
503 Comments
key dino Sep 15 @ 1:35pm 
this mod exceeded my expectations, ESPECIALLY the red mist fight good job :GDEasy:
Kerubii  [author] Sep 4 @ 8:20pm 
It is just how the weapon works
Any weapon that swings and hits with itself is a melee, its ranged if its a gun, its magic if its unconventional or 'magical' range
Though some things like Syrinx' is kinda arbitrary. I forgot why I made it range...
SCP-079 Sep 4 @ 7:29pm 
@TerraVonHora regarding the weapon types, I think they are ranged summoner magic and melee based on how the weapon works or range from the respective game. I also think its just a developers stance on how each weapon should be placed in those groups.
TerraVonHora Sep 4 @ 6:29pm 
Great mod, i hope to see more to come from it, but i have a question, why are certain weapons the damage types they are (Ex. Syrix being ranged and Non-realized our galaxy being melee)
GearVox Aug 28 @ 1:35am 
Bro has not played Lobotomy Corporation :wilted_flower:
hutch Aug 23 @ 3:24pm 
TWIN what does black box container mean
Snekboi42 Aug 14 @ 5:08pm 
Deathapple 4th match flames alt attack happens every 4th swing, its not broken
Deathapple100 Aug 13 @ 1:27pm 
nevermind, after getting the realized life for a daredevil, that alternate attack works. I think that this is just an issue with fourth match flame
Deathapple100 Aug 13 @ 12:34pm 
yo i just acquired the realized version of fourth match flame, and i cant activate the explosion. im pressing pretty much every key and button on my mouse and keyboard, but its not activating. theres also no "alternate attack" keybind anywhere in the controls menu, so i dont know what to press
Yuri Aug 7 @ 3:58am 
My bad, my area didnt count as a town for some reason and i was confused