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I've added the journey duplication feature in v0.10.1, partially. In Craft Paths, you'll see an option to duplicate ingredients if they are researched. Combine the Extended Craft with the Unresearched filter and you should be able to quickly craft and research items derived from already researched items.
I've made a note of the other suggestion.
Reason: sometimes you just want to have the "default state" open every time you open the UI, instead of manually resetting everything. So maybe a mod menu toggle "Reset filters/inputs to default when close"
Also I noticed a bug: the "Use Dye" on Items>Armor Sets filter doesn't seem to work. (Is there a "mod config" setting or is it really a bug?)
off: I'll add an update suggestion on your "item checklist" too!
i niewiem wogole po co ten mod.I twórca powinien sie pierdolnąc w glowe