RimWorld

RimWorld

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[sbz] Mechanoid Bench 3
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Mod, 1.5
File Size
Posted
Updated
1.186 MB
Apr 12, 2022 @ 8:51am
Jan 23 @ 8:01pm
34 Change Notes ( view )

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[sbz] Mechanoid Bench 3

Description

Mechanoid Bench3
· Safe to add to a save game

Dismantle mechanoids to get mecha components,
and use them to make advanced equipment and bionics!
When you defeat mechanoids, all that is received is a few pieces of steel.
But now, by dismantling mechanoids at the mechanoid bench,
you can get mecha components that can be used to make advanced equipment and bionics.


Dismantling one mechanoid gives one mecha component.
Since it takes 4 to 16 mecha components to craft a thing,
mass production won't be easy.


Now, defeating mechanoids becomes something to look forward to.

Compatible
  • Biotech - Beam Grasers and Hellsphere Cannons can be made.
  • Royalty - Mecha Armor is Prestige Armor.
  • SOS2 - With Mecha Armor, survival in space is possible.
  • VFE-Mechanoids - 1 Mechanoid Component can be used to make 10 Mecha Components.
  • More Archotech Garbage
  • What the hack?!
  • Muzzle Flash
  • All mods that add mechanoids

Add-on

Credit
IcyCheeseCake has created stunning masterpiece armor textures!

[ko-fi.com]
138 Comments
Psyckosama May 26 @ 8:01am 
Can you use 10 Mecha Components to make 1 Mechanoid Component?
isiarca May 6 @ 11:45pm 
Good to know, thanks.
seobongzu  [author] May 6 @ 9:41pm 
@isiarca
yes
isiarca May 5 @ 12:59pm 
@Futstub: I keep a very lightweight modlist specifically for testing mods (it consists almost exclusively of performance mods, + whatever is to be tested). This approach won't work too well for determining game balance alongside your other mods, but for general testing purposes I recommend it.

@seobongzu: I heard a rumor that this mod makes it possible to craft sensory mechanites. Is that true?
drshahramanvariazar Apr 28 @ 12:29pm 
vanilla expanded retexture?
seobongzu  [author] Feb 4 @ 7:53am 
@Futstub
Creating a description page is a more time-consuming task than expected. I've been putting it off because it's a hassle, but I plan to make it soon. To briefly explain, everything is slightly better than vanilla.
Futstub Feb 4 @ 7:44am 
Ok, cool, thanks for the quick answer!

Any chance you could add a description of the mod on the workshop page at one time? Given that my game takes 20 minutes to start, I would need an hour to start it, add the mod, restart it, check for balance, and then maybe restart again if the balance doesn't fit for me... :/

I'd really like to try it, but spending an hour just to see what a mod does isn't doable if you run a 700+ modlist... 😅
seobongzu  [author] Feb 4 @ 7:32am 
@Futstub
3 armor sets, 3 original weapons, 5 mechanoid weapons, 13 bionics, and 2 drugs.
Futstub Feb 4 @ 7:25am 
So what exactly can you craft ith the components you get? The description doesn't say anything about it...
seobongzu  [author] Feb 4 @ 2:43am 
@Hydra7-1
They used to be a mess, but now they're adjusted to be similar to MB3.