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VFE:C Addon - Double Tents
   
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
155.058 KB
Apr 10, 2022 @ 6:04pm
Apr 30 @ 11:24am
4 Change Notes ( view )

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VFE:C Addon - Double Tents

Description
About

This mod adds a new building into the game, after unlocking Legionary Armaments you will now also be able to build double tents. It can be found under the misc section, and it has all the benefits of a regular tent but allows two pawns to sleep inside of it.



Lore
Extremely important.

New Technology Unlocked: "Doublicus Tenticus"

A brand new invention brought to you by the great scholars of the mighty western republic. After an unexpected ambush on the banks of River Ire, our tents were ripped into pieces during the chaos. To prevent ourselves from freezing to death during the quadrum long journey home we decided to stitch our tents back together. To our amazement, some of the tents came out bigger than before! We found we could fit -TWO WHOLE PEOPLE- in the -SAME TENT-. After much prototyping, and many unfortunate lives lost due to weather exposure, we finally have finished our research into "Doublicus Tenticus", and we're sending it your way.

Help

Q: Does this really require VFE - Classical to work?
A: Yes.

Q: Does this also require the Legionary Armaments research?
A: Yes.

Q: Can it be used in a Caravan?
A: Yes.

Q: Have you bothered balancing it?
A: Yes. The Vanilla Sleeping bags were used as reference.

Q: Where does this go in the load order?
A: Anywhere after VFE - Classical.

Q: Safe to add/remove mid-game?
A: Yes. If you're uninstalling the mod, remove the double tents before uninstalling. It can be added during an on-going save.

Credits

dickmosi for managing to follow basic instructions
Oskar Potocki for his RimWorld Art tutorials

Original Mod Credits:
Originally posted by Vanilla Factions Expanded - Classical:
Oskar Potocki, an artist and a designer, responsible for the mod design and artwork.

xrushha, a programmer responsible for the xml of the mod.

ISOREX, artist and programmer who helped tremendously on the mod

Chowder, who wrote majority of the descriptions in the mod
18 Comments
qux Apr 30 @ 2:10pm 
thank you very much
dickmosi  [author] Apr 30 @ 11:25am 
Added, sorry I thought Classical wasn't updating to 1.5, my bad
qux Apr 30 @ 10:19am 
hello, can you add 1.5 tag please ?
yellowdotchuck Feb 26 @ 3:56am 
@dickmosi Thanks.It's exactly what I mean, and I appreciate it.
dickmosi  [author] Feb 26 @ 3:06am 
@yellowdotchuck The planters in the 2nd screenshot are from VFE - Farming if that's what you mean. Walls from VFE - Architect can also been seen in screenshots incase anyone is wondering what those are.
yellowdotchuck Feb 26 @ 2:00am 
Nice! What is the mod you used for the planting in desert to complete with it?
hottt3 Oct 23, 2023 @ 3:34am 
Thanks for the mod! Now, it's time to make polyamory tents!:yay:
dickmosi  [author] Apr 19, 2022 @ 10:46am 
@PeasantUnit It's nothing to worry about, I just forgot to add a line to the about.xml, it's fixed now! Thanks for letting me know.
Meanie Apr 19, 2022 @ 8:41am 
Hello! The mod is logging an error even when not loaded:

"(1x) Mod VFEC Addon - Double Tents dependency (OskarPotocki.VFE.Classical) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified."

You need to change something in the about.xml. I don't know what It is, but I recomend going into the #mod-development channel of Rimworld's official Discord to get some help figuring that out.
dabeek Apr 19, 2022 @ 12:28am 
Tfw the description is just as much of a masterpiece as the mod