Total War: WARHAMMER III

Total War: WARHAMMER III

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High Resolution UI Improvements
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7 apr, 2022 @ 10:32
21 sep @ 6:15
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High Resolution UI Improvements

I 1 samling av prop joe
Prop Joe Mods
20 artiklar
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Still works, I'm not updating it until it actually requires an update. If the launcher warning bothers you use a mod manager.

Resizes or adjusts the following UI screens:
  • unit recruitment screen (for 1440p+)
  • diplomacy screen
  • lord/hero recruitment screens
  • objectives screen
  • enemy and ally army view if there are multiple enemy/ally armies
  • enlarges the custom battles panel

Use on 1080p and above.

Compatible with literally everything, please don't even ask. Works in MP.

Thanks to Ydok4 and Ero-sennin for their code contributions.

Mod no worky?
If the mod doesn't work for you the most likely cause is your ingame scripts are broken because some other mod you have has a script error and that makes other script mods stop working as well. Try this mod by itself to make sure.

>>>ENABLE SCRIPT BREAK WARNING<<<

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313 kommentarer
Bishop 6 minuter sedan 
Nice mod. Can you do anything about the rest of the text being blurry at 1440p, with more than 100% UI scale? Baffles me how WH3 has these kind of issues. Might have to go back to WH2 tbh
三月的云 11 okt @ 5:12 
Excellent mod, absolutely fantastic. There's just one minor flaw—the attack, defense, and weapon strength stats are excessively detailed. The changes to unit stats are perplexing, making it impossible to quickly compare the strengths and weaknesses of two units at a glance. I have to force myself to concentrate and make choices amid a flood of numbers, which is genuinely fatiguing.
bstar 29 sep @ 6:22 
Hi there, love the mod!

Unfortunately, my game has recently started crashing ~17 turns into the campaign during the end turn. After going through and deactivating/activating all my save-compatible mods one-by-one, it seems that this one is the culprit, since the game doesn't crash when it's deactivated. I saw in the description that it might be related to another mod's script break. I have activated the setting, but the X doesn't appear (or maybe it would if the game didn't crash at that moment).

Any pointers as to how I can identify which other mod might cause a troublesome interaction?
LucasUtopian 27 sep @ 0:01 
hey, if when can next patch.
can you edit to add "control UI slider or scroll"?
cuz if when contact long info's quest.
can't check "Check button" or to much info's
MMMMMMONSTERKILL 23 sep @ 21:20 
Hi, on the pre-battle screen I am having the enemy's side of the panel getting cut off at the bottom end, where about a row is blank at the bottom. My side does not have this issue.
Chemiker94 21 sep @ 6:43 
In the objectives list, the teleport button for quest battles is sometimes cut off making it unclickable.
prop joe  [skapare] 21 sep @ 6:15 
thanks, fixed
paddymuller 21 sep @ 5:52 
In the Lords/Heroes recruitment screen you can only see a central part of each Lord//Hero recruitment option. Basically you only see their name. Their portraits on the left for example are invisible. You can still recruit them though.
prop joe  [skapare] 21 sep @ 4:00 
Updated with some minor adjustments to UI offsets.

I can't reproduce any of the major issues below, and I cannot fix something I can't reproduce.

Regarding the flickering you get when opening some of the panels, it's something I'm pretty sure cannot be changed or fixed, and it's a minor issue imo.

I removed some disabled battle scripts leftover from WH2 from the pack. I also removed the feature that would split abilities into multiple rows. This was implemented in one of the last patches by CA (and they also credited some other guy for this even though this future has existed since WH2, good job CA).
Wikitiki31 16 sep @ 11:33 
no crashes, but when the unit recruitment panel is too wide (like the lizardmen blessed spawning menu) the far left option overlaps with the unit card and doesn't work because it flickers between the card and the unit itself