Total War: WARHAMMER III

Total War: WARHAMMER III

573 ratings
No Strategic Threat Diplomatic Penalty
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Tags: mod
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90.150 KB
Apr 6, 2022 @ 3:40am
Dec 12, 2024 @ 7:30pm
23 Change Notes ( view )

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No Strategic Threat Diplomatic Penalty

Description
The "Great Power" diplomatic penalty is back in WH3, now renamed to "Strategic Threat". This mod simply sets all scales of the penalty to zero.

Note that there is supposedly a diplomatic buff available from some AI factions for being a strategic threat, but I have never seen it myself. That has also been removed as well. Consider it a concession to balance.

My other diplomacy mod that you may be interested in - No Diplomatic Penalty for "Too Many Trade Partners".

For users on other platforms, you can download the mod here - https://github.com/DrDCB/TWWH3_No_Strategic_Threat_Diplomatic_Penalty/releases

If you want to help me out, consider gifting me one of the DLCs I still don't have or send me a Steam gift card - https://store.steampowered.com/wishlist/id/DrDCB/#sort=order

N.B.: The mod will be updated when it is required. Unless it is verifiably broken, kindly refrain from asking about updates just because the launcher has a coloured icon in it. Any inane BS comments of the ilk "pls update" will be summarily deleted. Given the way this works, the mod is highly unlikely to ever actually need an update.
35 Comments
UPD8 Mar 26 @ 8:49am 
yeah the penalty is reversed for tomb kings due to their "Power is everything" faction trait
TheCarrot27 Jul 12, 2024 @ 8:38pm 
that buff is only from tomb kings if im not mistaken
ss7877 May 8, 2024 @ 9:30am 
I tried the modification for the first time. The idea is interesting, but the mod is not balanced.

For example, with this mod I had a situation when I was fighting with The Maggot Host faction for Malachi, but diplomatic relations with it were improving.

Without the mod, everything is correct - stable deterioration.
奥威尔·切瑞先生 Apr 20, 2024 @ 8:16am 
Does he support multiplayer
DrDCB  [author] Mar 10, 2024 @ 3:11am 
It's not a new concept. It has been around in its current form since Rome II (and possibly in a different form in the earlier games as well). Under the hood it's called CAI_VARIABLE_IMPERIUM_ATTITUDE.
SHADOW Mar 10, 2024 @ 1:03am 
Completly stupid concept to have (But its CA, i understand those guy arn't finished) ... Why would ANYONE refuse a non-agression pact from a great power ? Especially a neighbouring one.

Its not a threat if they are the ones saying : "Well, we don't want to fight you, how about we officialise it ?"

Diplomacy 101. Anyway, i guess having a realistic game isn't fun :s

Thanks for the mod my dude, really needed that.
Dr. Butters Feb 18, 2024 @ 6:56am 
Zog it, Da boyz will 'ave to fine a nudda way den
DrDCB  [author] Feb 2, 2024 @ 8:03pm 
It has nothing to do with the Threaten action. It just neuters the passive penalty for the player becoming larger (what WH2 and previous games called "Great Power").
Dr. Butters Feb 2, 2024 @ 11:38am 
I'm playing Orks and threats shouldn't discourage other Orks from joining Da Waaaaagh. this mod makes it so i take no reliability penalty right? i mean diplomacy is only good for making Da Waaaaagh bigger innit, and Threats is what Orks do... so it feels weird.
Unknown_Matter Jul 16, 2023 @ 11:59am 
the "diplomatic buff available from some AI factions for being a strategic threat" i have seen it for the Arkhan's faction so far at least.