Total War: ROME REMASTERED

Total War: ROME REMASTERED

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RIS: Units Expanded Submod
   
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File Size
Posted
Updated
436.269 MB
Apr 5, 2022 @ 4:44pm
May 15, 2022 @ 7:15pm
17 Change Notes ( view )

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RIS: Units Expanded Submod

Description
If you love RIS but wish some units made the cut into the mod this submod is for you. Simply put the mod above RTR in the load order and it should work fine. This is my first mod so let me know if you spot any errors or have any units you would like added to the faction rosters. Feedback is much appreciated! (i'm aware the faction colors aren't correct on these yet)

This mod has the following effects:

1. Added Armoured elephants as well as standard elephants unit from base game to Carthage in custom battle and campaign
2. Added Armoured elephants as well as towered elephants to Epirus in custom battle and campaign
3. Added standard elephants unit from base game to the Ptolemaic Kingdom in custom battle and campaign
4. Added standard elephants unit from base game to Massylii in custom battle and campaign
5. Added standard elephants unit from base game to Cyrene in custom battle and campaign
6. Added Legionaries and Armored Legionaries from base game to Rome in campaign and custom battle
ALL UNITS ARE RECRUITABLE IN CAMPAIGN THROUGH ANNEXATION BUILDINGS (require appropriate building tiers)
COMPATIBLE WITH RTR 0.4.2
5 Comments
Aristoxenus Feb 14 @ 6:44pm 
With that mod does it have to go? (It is a submod, right?)
TULO Mar 28, 2023 @ 6:52am 
not work for me... RIS: 0.5.1 ... why ? i load it..
ruseruse21 Mar 27, 2023 @ 8:11pm 
SHOULD ADD ROMAN AND CELTS UNITS
Price Nov 6, 2022 @ 7:01am 
it crash
StonerSaiyan Jun 11, 2022 @ 3:08pm 
should be "if you love RIS but wish elephants made the cut, then this submod is for you." clickbait smh