DayZ
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NightZoneMod
   
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Type: Mod
File Size
Posted
Updated
83.389 KB
Feb 28, 2022 @ 9:36am
Nov 20, 2022 @ 1:17pm
7 Change Notes ( view )

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NightZoneMod

Description
Type: mod (client + server)
Authorship: 123new
Compatible, tested and tested on clean versions of the game: 1.14,1.15,1.16,1.17,1.18,1.19

Description:
A mod that adds 'darkened' (for the player's local game world) zones in the zones marked on the map. You can configure points on the map, the radius of the zone, the blackout coefficient, the player's entry into the range of certain coordinates, as well as the player's location on certain surfaces. The mod is required for the presence of players and is client-server. It doesn't work in a purely server bundle!!!
The idea of detecting the player and darkening the game world is taken from the Namalsk mod.

Video demonstration of work on a local server:
https://www.youtube.com/watch?v=9-06OMOF_As&feature=emb_imp_woyt

Opportunities:
'Darkened' (or night) locally for each player on the screen when the player enters the zone and is in it.
When the player leaves the zone, the "blackout" is removed.
It is possible to combine several zones in one place with different radii
The mod settings are made in the json config of the mod, which allows you to quickly configure the right number of zones for you quickly and unassumingly.
If there are errors in the mod's config, it will be recreated automatically to the standard one, while the errors will be noted in the server's script log. It is recommended to keep a copy of the configuration and monitor the server logs after it starts!
The ability to set your own settings for each point.

Important:
The script was tested on a clean version of the game version of the game at the time of publication and is operational to this day and hour.
To determine the player as 'in the blackout zone', 2 variants of the script are used, either by the player entering the radius, or by the player entering the coordinate range within the specified boundaries. Read more about this below in the settings!
Do not set the dimming coefficient as 0.000 - it will disable the operation of the night vision device. Set at least 0.005, this will allow you to achieve an acceptable picture, and leave the device working. This is not fixed.
The modification does not set the in-game client time for the player as 'night'. It simulates the darkening of the screen, creating the appearance of the onset of a dark period of time in a particular area on the map. It should be understood when working on the server!

IMPORTANT ABOUT COMPATIBILITY AND CONFLICTS WITH MODIFICATIONS:
COMPATIBILITY WITH OTHER MODS HAS NOT BEEN TESTED! I DO NOT SUPPORT COMPATIBILITY AND ADAPTATION WITH OTHER MODIFICATIONS, I DO NOT GUARANTEE THEIR WORK ON OTHER MODIFICATIONS, MAPS AND SERVERS OTHER THAN THE STANDARD VANILLA VERSIONS OF THE GAME! FOR COMPATIBILITY ISSUES WITH SUCH, PLEASE CONTACT THE AUTHORS OF THESE MODIFICATIONS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Features of the work:
In order for the PNV to work, it is enough to set the dimming zone not to full 0.00 but to at least 0.005
Known issues:
There are problems with the display of light from bonfires and torches in the darkened area. The fix has not been found yet!

Setting:
The settings come with the mod included!

Repacking, packing the work and changing to your liking are allowed if you specify the authorship of the current mod!

Thanks: The developers of the Namalsk modification have an example of the functioning of the dimming method.

For donations:
4274 3200 7857 5100
73 Comments
MATPOC Dec 1, 2024 @ 11:56am 
Ребята,мод до сих пор нормально работает?
LimpnAintEzy Sep 12, 2024 @ 4:37pm 
@HaЧaJl'HиkA with the SurfaceTypes setting is there somewhere we can find a list of the surface types name? I would like to try something with all the buildings in a certain town to make it darker when entering the them
Не лысый Aug 23, 2024 @ 10:28am 
А в чем проблема использовать cfgundergroundtriggers?
BORODA Aug 11, 2024 @ 1:04am 
HaЧaJl'HиkA, можем упаковать себе? Как авторство укзаать?)
SKULL May 12, 2024 @ 1:08pm 
У мода какой-то жесткий клиент дэбаг, 60 гб мне сгенерил https://imgur.com/gallery/Fc9Zbsw
Normand Apr 21, 2024 @ 9:29pm 
@HaЧaJl'HиkA
не работает в диапазоне времени 1.24
GGLNTS Mar 23, 2024 @ 12:07am 
Лог файлы пожирают место на диске
Mick Mar 2, 2024 @ 2:54am 
Looks a good addition, Nice
work
HaЧaJl'HиkA  [author] Feb 1, 2024 @ 10:53am 
настрой несколько радиусов с разными коэфициентами затемнения от одной и той же точки, будет плавное
gash_2222 Jan 31, 2024 @ 12:25pm 
Привет)В этом моде можно настроить плавное затенение?По ходу продвижения игрока по затененной территори. Если этот вопрос уже тут проскакивал, прошу тряпками сильно не бить)