TerraTech

TerraTech

476 ratings
GreenTech Corporation
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Type: Mods
File Size
Posted
Updated
70.183 MB
Feb 11, 2022 @ 6:09pm
Feb 21, 2024 @ 3:21pm
45 Change Notes ( view )

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GreenTech Corporation

Description
Welcome to GreenTech!

A work I started on early 2020 is finally here at the workshop, with almost 300 blocks in all categories and with many, many new features!

This is a corp themed around:
-Renewable energy sources (mobile solar, wind, bioreactor).
-Utilizing the forces of the "elements" as weapons (fire, water, electricity, ice...).
-Diversified mobility options to encourage exploration (omniwheels, cushion hovers, strider hovers, gimballed thrusters and boosters, etc).
-Alternative ways of mining and acquiring resources (harvester missiles, biodomes, mobile resource block crafting, component recycling).
-Easy construction of Techs of all sizes with scaling block options and new kinds of building blocks (greenhouse blocks, junctions, tons of different corner shapes...).

Contents

- Blocks by category:
Standard 123
Control 4
Wheel 19
Weapon 26
Accessory 27
Power 17
Manufactory 46
Flight 31

- 4 alt skins.

Get more skins here! By my friend Rabis:
https://steamcommunity.com/sharedfiles/filedetails/?id=2856229772

Campaign

-Blocks will come in Venture crates, grade 1 to 3.
-Progressing at Venture grades should translate into progress at GreenTech grades.
-It has its own Terminal, Fabricator and (universal) Scrapper.

Any questions ask me here or at the official TerraTech discord server, or DM me rafs#6050.
Popular Discussions View All (9)
10
Feb 3, 2024 @ 10:43pm
why does this break my game?
Linkolchu
2
Feb 3 @ 2:29pm
Sky City Anchor not working
[AYAH]BigMak
2
Apr 2, 2024 @ 1:55pm
No Blocks Showing Up
Soif
317 Comments
l0v3rm4n69420 Oct 5 @ 1:27am 
Does the Greentech Pacemaker speed up the production of the greenhouses?

I wanted to try to set up an infinite money making venture using them. But they produce only the cheapest resources in the game, and at an abysmally slow rate. By the time you can get enough of them to make any money, they have become nearly useless (exepting getting like 50 of them and AFK farming)

Or, can we get version of the greenhouses that produce better minerals/faster (even if they are much more expensive, i just want a reasonable farming strategy)

Other than that, great mod. The parts look clean, and provide several new functionalities that were sorely lacking in the base game (like a mobile solar panel)
eleazr Oct 3 @ 7:50am 
Amazing work. Beautiful work. The faction is balanced and unique bringing several must-have utilities without being OP.
alotofbeer Aug 24 @ 8:34pm 
p.s. Sky anchor is not working. I think The anchor is blocked by the sky anchor itself because it's too big.
alotofbeer Aug 24 @ 8:17pm 
This mod was the first mod I've installed. Tried some others mods, and I have returned here again. This is the best most I have played!
Celestryia Aug 20 @ 6:05am 
I've come back to TerraTech after 2 years, and found I had this mod installed.
I can now confidently say, this is one of the best mods on steam
stickma6 Jul 31 @ 1:24am 
the city sky anchor has been broken and it's annoying to go down to use the other GT sky achor
kimby116 Jul 16 @ 5:13pm 
clear blocks that dont do anything
Tazgmond Bingus May 18 @ 12:25pm 
Hey rafs can you create these as a mod?
fatesmercy May 14 @ 2:17am 
has this been fixed yet?