DayZ
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Proxy Search Framework
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Type: Mod
File Size
Posted
Updated
218.571 KB
Jan 12, 2022 @ 7:35pm
Apr 11, 2022 @ 4:31pm
4 Change Notes ( view )

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Proxy Search Framework

Description


**NOTICE 1.18 has ♥♥♥♥♥♥ all my mods that define a static based object, by disconnecting the object from its defined SCRIPT class.. for now.. there is NO FIX! i will do my best to resolve this.. but once again.. waiting on BI to get their ♥♥♥♥ together**


*KNOWN BUG* *04/30/2022*
Currently, ANY objects defined in config under StaticObject(such as in this mod, OR any other mod) will not be displayed inside custom placed buildings, ONLY inside buildings baked into the MAP. There is absolutly NOTHING i can do to fix this.. This is the same for any other mod that defines static objects that are typically inside of buildings.
A support ticket has been filed with BI....
https://feedback.bistudio.com/T164635


This framework is designed to help modders create mods that require the targeting of asstes inside of buildings, known as proxies.
This base framework will target MOST indoor objects such as tables, chairs, decor.. and the likes, and will provide the name of the
object pulled from the config.cpp
Being able to target these proxies opens doors for many types of mods, Such as searching fridges or dressers.
This mod is designed for modders, not the average client.
Included are comments to help understand how to make your own targting conditions and the format.


KNOWN ISSUES:
Not all static objects have been defined yet and will grow as the game grows.
Not all buildings are perfect, so sometimes proxies are not able to be targeted, this is
a problem with the buidling's view geo most times. The city hospital and HTC are good examples.


Adding static objects:
For this framework to function properly, static objects will need to be defined in the config.cpp AND in a scripted class.


Please report any issue you come across!
This is still a WIP!

MODDERS:
you will need to list this as a required mod for the proper functions.
the CfgPatches name for this mod is 'ShowMEInfo'
place that in your required addons in your mods config.cpp
requiredAddons[] = {"DZ_Data","ShowMEInfo"};
This will ensure the framework is loaded first..

Indoor Plumbig is a an example mod using this framework.
You may use it as a good example to learn from.
Indoor Plumbing

USAGE & TERMS:
- You MAY NOT repack or publish this mod on any platform including Steam. Dont ask.
- You MAY unpack to learn from the provided examples on how to make your own actions

CREDITS
HunterZ - for proxy search debugging therories and intellectual concept

PERMISSION IS NOT GRANTED FOR THIS MOD TO BE INCLUDED IN A "SERVER PACK" or "MOD PACK".
‘Collections’ are allowed.
Copyright © 2021 Zedmag


Please consider donating, Thank you!
[www.paypal.me]
Popular Discussions View All (1)
9
Jun 14, 2024 @ 5:32am
BUGS
[S.C.] Zedmag
56 Comments
[S.C.] Zedmag  [author] Jan 21, 2024 @ 9:45am 
Can’t help if I don’t know the error. Screen shot or post the entire error.
Bruunooh Jan 20, 2024 @ 8:08pm 
Compiling Error :( Anyone too?
ҜĦΔØŦƗĆ Oct 26, 2023 @ 6:17pm 
hey, im having and issue when using proxy and dayz editor loader, when deleting map items in the editor and loading the file to the server some things are deleted and some are not, removing proxy and testing all the deleted items are deleted as should be, adding proxy it some deleted items are not deleted anymore
anyway i can fix this
Miki Jul 27, 2023 @ 3:45am 
...
[S.C.] Zedmag  [author] Jul 26, 2023 @ 6:52pm 
Known issue. Read the comments. it’s not the loader. It’s vanilla bug.
Miki Jul 26, 2023 @ 7:12am 
Please update the mod!!!
The mod is dosen't work wich editor loader mod
pashastx May 28, 2023 @ 1:58am 
update pleaaaase :)
[S.C.] Zedmag  [author] May 26, 2023 @ 8:25am 
Which came out what like 2 days ago… 🙄
StraydogLP ツ May 26, 2023 @ 12:49am 
Can u please update ur mod? it's broken since the 1.21 update.. :(
videokiller Dec 12, 2022 @ 7:14pm 
Yes, I've been asking you to add options to the script for a long time.

Is it possible to additionally get the coordinates (x, z, y) , the rotation angle ( GetOrientation() ) of "targetobject" ?