Stellaris

Stellaris

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[4.0] Empires Expanded
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File Size
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Updated
106.068 MB
Jan 12, 2022 @ 11:47am
Jun 23 @ 5:55am
116 Change Notes ( view )

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[4.0] Empires Expanded

Description
Empires Expanded expands customisation of empires and paths to take!

EMEX revamps your Stellaris experience while still keeping that feeling of vanilla Stellaris. There is a variety to choose from, scaling from minor to game-changing.

Your feedback is highly appreciated! Any balance suggestions, bug reports, ideas, and other assistance is very welcome!

Check out my website for posts, devlogs, and details about my mods and other work![madeincanada.uk]

Features
This mod adds:
- 80 civics (incl. gestalt and corporate)
- 4 origins
- 4 ascension perks
- 10 species traits
- Unique edicts and policies
- Buildings and technologies
- and much more!

Add-ons & Variants
Legacy 3.14 Version
Civics Only Version
Vanilla Overhaul Submod
Recommended for use with 3 Civic Slots.

Compatibility
There is inbuilt compatibility with a plethora of other mods. These are:
- Gigastructural Engineering & More
- Stellaris Evolved
- Advanced Vanilla Buildings
- Petruxa's Ethics and Civics (and forks of it, yes that includes Bug Branch!)
- Expanded Traits, Civics, Pops, and More
- More Authorities
- Vassals Reworked and Expanded (FunEFork)
- Viable Feudalism
- Planetary Diversity
- Organic Zealots
If you have any suggestions of other mods, drop a comment below.

Localisation
The mod is currently available in:
- English
- Russian
- German (Click for localisation submod)
- Chinese (Click for localisation submod)
If you wish to translate the mod into another language, let me know.

Contact
- Leave a comment below, I will be quick to respond
- Message me in the Stellaris Modding Den in #empires-expanded

Credits & Contributors
- MadeinCanada, creator and sole developer
- ElectroHelal, initial uploader and beta testing
- Journeyman Prime, ideas man and beta testing
- Dragon of Desire, compatibility and balancing
- hanson825, work on the Dwindling Arcologies origin
- VeryOriginalName and Maraniro, translating the mod into Russian and beta testing

[discord.gg]


If you enjoy the mod, why not like and favourite it? It really helps us and also makes the mod more accessible to others. You can also leave a comment, whether good or bad.

Click below to buy me a coffee! Any donations are always extremely appreciated. Thanks! :)
[ko-fi.com]
Popular Discussions View All (3)
301
Jul 2 @ 3:41am
PINNED: Bug Reports
MadeinCanada
233
Jul 1 @ 9:08am
PINNED: Suggestions and Improvements
MadeinCanada
1
May 31 @ 2:46am
German localisation
Kucige
793 Comments
MadeinCanada  [author] Jul 1 @ 9:08am 
@Autumn I do want to make a bunch of new variants of civics for megacorps and gestalts, so yes do expect that at some point!
Autumn Jun 28 @ 9:09pm 
Any chance of Megacorps getting a version of Bureau of Transportation? I yearn to pave highways all around the universe but I was hoping to be a megacorp while I did it.
MadeinCanada  [author] Jun 25 @ 10:01am 
@Cheddbuzz It does, but they're all related to civics/origins/APs
Cheddbuzz Jun 25 @ 5:53am 
hello i was just wondering if this mod adds empire modifiers as i have gotten a permanent one that id like to get rid of.
MadeinCanada  [author] Jun 24 @ 6:03pm 
will have a look, thanks!
Jun 24 @ 10:15am 
genetic manipulators is broken it currently disables biomorphisis
MadeinCanada  [author] Jun 23 @ 3:31pm 
@🌙𝓛𝓾𝓷𝓮🌙 yeah haven't had the time to look at fixing all the compatibility problems, but I'm hoping to get some or most of those done in another patch tomorrow, thanks for the report!
🌙𝓛𝓾𝓷𝓮🌙 Jun 23 @ 2:27pm 
Hey man, appreciate you taking the time to send out an update!

Wanted to report an issue I am still having - the bug where "economic policy" from Ethics and Civics Classic is starting off automatically set to "criminal market" and then disappears with no policy set at all.

I narrowed it down, for my game at least, to those two mods; appreciate the update just wanted to give a quick heads up as soon as I could, been tracking this for a little while as I am eager to dive back in.
MadeinCanada  [author] Jun 23 @ 12:01pm 
Patch was sent out early today, most bugs should have been fixed! Let me know if anything comes up
MadeinCanada  [author] Jun 19 @ 9:26am 
Will have a look, been pretty busy but my schedule is clearing up so expect stuff soon