Project Zomboid

Project Zomboid

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U.S. M113 APC by Papa_Chad
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File Size
Posted
Updated
21.800 MB
Jan 2, 2022 @ 3:40pm
Aug 3 @ 7:56pm
11 Change Notes ( view )

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U.S. M113 APC by Papa_Chad

Description
This mod adds M113 APC with Animated Tracks, Doors and a fully functioning Turret to Project Zomboid. It is necessary to have the Military Tool Kit installed.

The M113 is a fully tracked armored personnel carrier (APC).Extremely powerful vehicle with its tracks is the ideal vehicle to smash hordes and with your Browning M2HB carnage is guaranteed.
Resources
  • Animated Tracks
  • Tracks Sound
  • Animated Doors
  • Animated Addons
  • Armored Vehicle Body
  • Turret (It's not implemented to B41)
    The turrets have heavy coding that adds a completely new ballistics system that is independent of the systems in the Standard Game, performing calculations for each projectile independently, calculating its energy, ability to cause damage and transfix bodies, vehicles and walls.

Advantages
  • Armor - Its fully armored and can crush entire hordes without suffering damage to its body.
  • Browning M2HB - It uses the powerful 12.7 x99mm (.50 BMG) ammunition capable of annihilating anything in front of it. (Just like in real life, the projectile can transfix walls, vehicles and bodies).

Disadvantages
  • High consumption of gasoline - Because of its weight and tracks it will need much more gasoline than normal vehicles.
  • Low speed - Slowly but with style.
  • Very noisy - Make a lot of noise that can attract a lot of attention wherever it goes.
In future updates, The tracks may break and will need to be repaired, and the machine gun will not spawn in the vehicle. As the mod is in BETA, I left it installed by default in order to find and resolve any bugs it may have.

How to use the Machine Gun
  • The machine gun must be installed in the vehicle
  • You must sit in the Gunner's seat
  • You must place the 12.7x99mm (.50 BMG) Ammo Box already loaded with 12.7x99mm (.50 BMG) Round in the gun compartment.
  • Press the Right Mouse Button to aim and the Left Mouse Button to fire.
  • ATTENTION, the projectile will be fired where the barrel of the machine gun is pointing and not necessarily where you are aiming, so for more precise shots it is recommended that you wait for the turret stop before firing. (It is still possible to fire with it moving)
  • ATTENTION, when the projectile is fired, it will travel all the way until it completely loses its synergy and stops, so if there are vehicles in its path and the projectile has enough synergy, it will cause damage and may or may not transfix them. The same logic applies to walls, just as in real life a .50 BMG projectile can transfix some walls and still have the energy to destroy things in its path. So use with caution, a Browning M2HB is not a toy.

Variations
Today, there are military and police variations, which can be found in traffic jams, military zones, police stations and farms.

Future Updates
  • Military extra parts and own tools will be added to reapir them.
  • More paint variations will be added.
  • It will need to find the M2HB and then install it
  • Tracks may break with use

If you want me to keep updating the mod and also want to see more Tanks on Zomboid please consider supporting me, and I hope you all have fun with my mod as i have so much fun playing with it. Feel free to buy me a coffee :)
[ko-fi.com]

I'm open to commissions, my code is modular and expandable, I can make almost any military vehicle for Project Zomboid. Contact me via my Ko-Fi

It is necessary to have the Military Tool Kit installed.

Please give me your feedback :)

Ask for permission
This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online.

Workshop ID: 2705655822
Mod ID: U.S.M113_APC_by_Papa_Chad
Popular Discussions View All (5)
33
Sep 25 @ 6:30pm
B42 Bugs go here!
Papa_Chad
22
Aug 7 @ 10:28pm
B41 Bugs go here!
Papa_Chad
2
Sep 19 @ 6:26am
Why does it go so fast offroad?
⫸LovesTheToothpaste⫷
595 Comments
fanhollis 15 hours ago 
no sound on the 50cal?
maja Oct 1 @ 12:39pm 
plz make renault ft17 :steamhappy:
Alkanshel Sep 30 @ 1:07am 
Drives WAY too fast.
Thuloo Sep 24 @ 2:16pm 
great mod is it full zed proof? and cyn you per maybe add a aim indicator so you can see where the bullet go?
Kopiko Sep 1 @ 4:31am 
its bulletproof, but not melee proof
Kopiko Sep 1 @ 2:47am 
is this also protected from bandits, because i got smacked to death when i was sleeping inside
Kopiko Sep 1 @ 12:49am 
have u updated this for tracks to break already?
Papa_Chad  [author] Aug 29 @ 10:15am 
@lct The B41 does not handle this type of vehicle well. I have received several reports of random bugs like yours. For most people, it works perfectly, but for some, the vehicle simply gets stuck on the ground. I have tried to investigate in various ways, but I cannot find the cause. This is one of the reasons I abandoned the B41, not to mention that the coding has changed a lot, and it would be very difficult to implement all the features.
lct Aug 29 @ 8:17am 
I wanted to use this car in the online mode, but after starting the engine in the B41 version, it was impossible to move
deckerlovescats Aug 28 @ 1:52pm 
my m113 shut down after hitting a small horde in brandenburg got out the driver door into the horde in my panic only ended up with a head laceration, my conclusion is that weare cook is locked in.