Project Zomboid

Project Zomboid

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U.S. M113 APC by Papa_Chad
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File Size
Posted
Updated
18.044 MB
Jan 2, 2022 @ 3:40pm
Jan 28 @ 2:45pm
7 Change Notes ( view )

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U.S. M113 APC by Papa_Chad

Description
This mod adds M113 APC with Animated Tracks, Doors and a fully functioning Turret to Project Zomboid. It is necessary to have the Military Tool Kit installed.

The M113 is a fully tracked armored personnel carrier (APC).Extremely powerful vehicle with its tracks is the ideal vehicle to smash hordes and with your Browning M2HB carnage is guaranteed.
Resources
  • Animated Tracks
  • Tracks Sound
  • Animated Doors
  • Animated Addons
  • Armored Vehicle Body
  • Turret (It's not implemented to B41)
    The turrets have heavy coding that adds a completely new ballistics system that is independent of the systems in the Standard Game, performing calculations for each projectile independently, calculating its energy, ability to cause damage and transfix bodies, vehicles and walls.

Advantages
  • Armor - Its fully armored and can crush entire hordes without suffering damage to its body.
  • Browning M2HB - It uses the powerful 12.7 x99mm (.50 BMG) ammunition capable of annihilating anything in front of it. (Just like in real life, the projectile can transfix walls, vehicles and bodies).

Disadvantages
  • High consumption of gasoline - Because of its weight and tracks it will need much more gasoline than normal vehicles.
  • Low speed - Slowly but with style.
  • Very noisy - Make a lot of noise that can attract a lot of attention wherever it goes.
In future updates, The tracks may break and will need to be repaired, and the machine gun will not spawn in the vehicle. As the mod is in BETA, I left it installed by default in order to find and resolve any bugs it may have.

How to use the Machine Gun
  • The machine gun must be installed in the vehicle
  • You must sit in the Gunner's seat
  • You must place the 12.7x99mm (.50 BMG) Ammo Box already loaded with 12.7x99mm (.50 BMG) Round in the gun compartment.
  • Press the Right Mouse Button to aim and the Left Mouse Button to fire.
  • ATTENTION, the projectile will be fired where the barrel of the machine gun is pointing and not necessarily where you are aiming, so for more precise shots it is recommended that you wait for the turret stop before firing. (It is still possible to fire with it moving)
  • ATTENTION, when the projectile is fired, it will travel all the way until it completely loses its synergy and stops, so if there are vehicles in its path and the projectile has enough synergy, it will cause damage and may or may not transfix them. The same logic applies to walls, just as in real life a .50 BMG projectile can transfix some walls and still have the energy to destroy things in its path. So use with caution, a Browning M2HB is not a toy.

Variations
Today, there are military and police variations, which can be found in traffic jams, military zones, police stations and farms.

Future Updates
  • Military extra parts and own tools will be added to reapir them.
  • More paint variations will be added.
  • It will need to find the M2HB and then install it
  • Tracks may break with use

Known BUG
  • The barrel of the machine gun may not be visible some times.
  • The machine gun, ammunition and ammunition box can be visible even if they are not installed in the vehicle.
  • No muzzyflash (FIX)
  • Armor does not protect against firearm attacks from mods that add NPCs.

If you want me to keep updating the mod and also want to see more Tanks on Zomboid please consider supporting me, and I hope you all have fun with my mod as i have so much fun playing with it. Feel free to buy me a coffee :)
[ko-fi.com]

It is necessary to have the Military Tool Kit installed.

Please give me your feedback :)

Ask for permission
This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online.

Workshop ID: 2705655822
Mod ID: U.S.M113_APC_by_Papa_Chad
Popular Discussions View All (4)
16
Apr 19 @ 1:41pm
B42 Bugs go here!
Papa_Chad
15
Mar 22 @ 4:57pm
B41 Bugs go here!
Papa_Chad
0
Apr 11 @ 6:14pm
b41 cant spawn on my hosthavoc server
Smuck
534 Comments
kay701 4 hours ago 
It Won't move when you start it up Wondering if i messed up or the mod is
Paul Walker Apr 10 @ 6:05pm 
I found the key it was in the grass made it hard to see
Paul Walker Apr 10 @ 5:57pm 
where do the keys spawn? I found one at the brott cattle farm but can't find the key anywhere
FannaD Apr 10 @ 10:28am 
A working machine gun! The dream finally became a reality. But I wonder if this mod works with weapon packs like Brita's???
日落 Apr 7 @ 10:48pm 
I think it would be better to add a machine gun to B41, as it can bring more fun to the game
Smol Vietcong GF Apr 6 @ 7:25pm 
@Nevurion89

Did you load rounds into the ammo box? You have to load an ammo box with rounds, then, while in the gunners seat, place the loaded ammo box into the guns inventory, Then you can right click to aim, and left click to shoot
Smol Vietcong GF Apr 6 @ 7:23pm 
Just a heads up, this mod's built-in bullet code messes with the mod Advanced Trajectory. They're not incompatible per-se, but this mods bullet logic appears to override Advanced Trajectory's logic, which results in this mods .50 cal bullet logic being applied to *all* guns
Nevurion89 Apr 6 @ 11:23am 
there any help for me?! i put ammo in the ammo box but the maschine gun dont fire, the char only pull forward like he push a zombie if i want to fire
Ryan Apr 6 @ 3:43am 
@punny207 you need to install military toolkit
punny207 Apr 6 @ 3:35am 
help it can ton move