Project Zomboid

Project Zomboid

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Danger Moodles (Disease)
   
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Dec 19, 2021 @ 12:10am
Jan 21, 2022 @ 8:56pm
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Danger Moodles (Disease)

Description
BROKEN: Something was updated/changed recently that has broken the ability to check the blood level of clothing and/or tile squares.

This mod expands on the Moodle functions to provide a more realistic challenge to the player's environment. (does not effect zombie infection)

Characters that hang around corpses and bloody areas or wear clothing that gets too bloody have a chance of catching a disease and becoming sick. Traits like "Resilient" and "Prone to Illness" will effect those chances and the severity of the disease. Likewise, wearing face coverings or a gas mask will help keep the player character from getting sick.



***UPDATE: The formula for the likelihood of a player character getting sick from blood exposure has been reworked from the old random variable to a D&D inspired D-20 system. It still utilizes the "Resilience" and "Prone to Illness" traits but now it also takes into account a character's personal protection equipment. Characters wearing a face covering (for example a bandana mask or a medical mask) will gain a better chance of resisting sickness. Characters wearing a Gas Mask will have even better chances of resisting. A character with the "Resilience" trait that is wearing a Gas Mask has the highest chance of resisting sickness. A character with the "Prone to Illness" trait that has no face covering has the lowest chance of resisting sickness.

***All "Danger Moodle" mods work in build 40/41 and are multiplayer compatible.

***All "Danger Moodle" mods can be added or removed to an already started game safely.



If you like what I do and want to show your support then consider checking out the Early Access of my 90's style indie JRPG "Neverspring Chronicles" here on Steam. I would be eternally greatful and could use the confidence boost!
https://store.steampowered.com/app/1747220/Neverspring_Chronicles/



Tags:Gameplay,Balance,B40,B41,Hardmode,Multiplayer,Realistic

Workshop ID: 2686812368
Mod ID: DangerMoodlesDisease
55 Comments
Monaqui Aug 29, 2023 @ 10:53am 
Is this still broken or has it been patched yet?
Random dude May 25, 2023 @ 7:32am 
when fix
Mr. Moon [J521] Mar 28, 2022 @ 4:53pm 
I hope it will be updated soon :(
Mr. Moon [J521] Feb 4, 2022 @ 10:37pm 
YES!! Thank u!
OgreLeg  [author] Feb 4, 2022 @ 4:29pm 
ANNOUNCEMENT: Thanks to everyone that has been enjoying the Danger Moodles and Danger Zone mods! I know I haven't been around as much as I was when I first put them out. I am working hard an update for my indie game. As soon as I've finished that update I will be back in full swing to fix bugs, dig through feedback for updates, and even to put out some fresh new mods! Thank you, everyone, for all the cool comments and I hope you've been having fun.
Jesse Feb 3, 2022 @ 2:39am 
I've tried looking around in the game code but I can't figure out where sickness is handled and I've never used .lua before
Jesse Feb 3, 2022 @ 2:35am 
the actual sickness you get from corpses, it's not zombie infection, your core temp goes up and you feel sick, stay around long enough and you die.
OgreLeg  [author] Feb 3, 2022 @ 2:26am 
@Jesse - By "corpse sickness"do you mean zombie infection? Or the impact corpses have on your mood?
Jesse Feb 1, 2022 @ 10:10pm 
huh. From the description it seemed to imply that it also offered protection against corpse sickness. I'm trying to find any kind of mod that has this function because I feel that wearing some kind of face covering, especially a gas mask, should give protection from corpse sickness.
OgreLeg  [author] Feb 1, 2022 @ 5:06pm 
@Jesse - This mod checks for blood and then rolls a check against the player to see if they get sick. If so, the mod itself causes the player to get sick. The function that deals with personal protection equipment (like the gas mask) is only in regards to that roll check. It checks for what the player is wearing and then modifies the sickness roll to be more or less likely to infect the player. It doesn't do anything to the vanilla sicknesses like zombie infection or cold/flu.