RimWorld

RimWorld

90 ratings
Ranged Shield Belt Tiers
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.025 MB
Nov 27, 2021 @ 3:36am
Aug 10 @ 1:22am
18 Change Notes ( view )

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Ranged Shield Belt Tiers

Description
Adds ranged shield belts. (can equip ranged weapon)

The shield belt added in this mod absorbs 1 damage per shield point. This is intended to be easy for players to calculate in the field.
In addition, a recharge wait time is required even when the shield is hit, and the remaining time until recharge is displayed.

Settings
The performance and price of shield were designed with balance in mind. However, many may disagree with this. If you want to make the game more difficult or easier, you can adjust shield stats multiplier.

Effects
you can select shield effect you want in settings between hexagon shield and royalty style shield.
If you want a vanilla-style shield effect, select the royalty style and turn off Shield hit effect only setting.

Item information
T1 Ranged shield belt
- material : 3 component, 30 plasteel, 50 steel
- 30 shield point, recharge 0.25 per second, 30 seconds wait recharge on hit, 53 seconds wait recharge on broken

T2 Ranged shield belt
- material : 3 advanced component, 50 plasteel, 20 uranium
- 60 shield point, recharge 0.5 per second, 25 seconds wait recharge on hit, 53 seconds wait recharge on broken

T3 Ranged shield belt
- material : 10 advanced component, 150 plasteel, 80 uranium, 1 shield core
- 120 shield point, recharge 1 per second, 20 seconds wait recharge on hit, 53 seconds wait recharge on broken

T3F (Fast-charge) Ranged shield belt
- material : 10 advanced component, 150 plasteel, 80 uranium, 1 shield core
- 60 shield point, recharge 2 per second, 15 seconds wait recharge on hit, 20 seconds wait recharge on broken

Quality
recharge wait time is affected by item quality. -20% on legendary.
39 Comments
逆天者习近平 Aug 25 @ 5:06pm 
적들도 착용하고 오나요? Emp에 맞으면 어떻게 되나요?
Yaku Jun 15 @ 7:06pm 
Thank you!!! this is one of my favorites!
Dressari Jun 15 @ 8:04am 
Thank you so much for the quick fix Plet!
plet  [author] Jun 14 @ 4:50pm 
I`m sorry for the omission of the version 1.5 assembly file during the 1.6 update process. It has now been re-added. also, In version 1.6, the English description of shield belts has been added, and it is now possible to sell to trader.
Yaku Jun 14 @ 2:09pm 
The mod stopped working, can't place them, equip them or craft them
Dressari Jun 14 @ 8:22am 
Unfortunately whatever update was applied to this mod has broken my ability to use some of the Spawn Dev commands and is throwing errors in the logs now.

"Config error in Apparel_(Shield Belt): has components but it's thingClass is not a ThingWithComps"

It pretty much throws this with all of the shield belts. No idea why it would stop spawn commands, but it's the one doing it. I'd really like to keep this mod if a quick fix is possible.
TankPrime Feb 16 @ 8:12pm 
even charged my pawns keep removing the shields
Cocco81 Feb 5 @ 1:00pm 
do you really need to include a 14mb ".git" folder in the mod? looks like a misunderstanding to me but maybe i'm wrong, please have a look at it
Lord Felix Dec 29, 2024 @ 1:32am 
As ★Star★ mentioned, we need information on every variant
Kokorocodon Oct 24, 2024 @ 9:29pm 
Why is this 14mb ?