Barotrauma

Barotrauma

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BaroPlus (Open)
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34.466 MB
Nov 3, 2021 @ 9:41pm
Apr 1, 2023 @ 9:10pm
59 Change Notes ( view )

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BaroPlus (Open)

Description
Adds more things to expand the late game content of Barotrauma.

As of 9/2/2022 this mod is now made Open, meaning all content within it, current and future, will be entirely open to any modification without need of permissions. This includes add-ons, edits, translations, entire uploads of custom versions, etc.

Want to suggest something? Got a problem to report? Maybe just want to hangout?
Check out the discord: https://discord.gg/RwW2jVdpqn

If creatures in this mod are creating errors try any of the following
1. Make sure the mod is at the highest possible priority in the mod load order.
2. Delete the mod in the mods folder and resubscribe, then rerun and active the mod in game.
3. See the bug-report channel in the discord to get creature files to manually place them into your BaroPlus Mod folder.

This mod reworks ruin generation and fractal guardian drops. These are overrides and are incompatible with other mods that override these values. Everything in this is going to be catered to retaining the overall aesthetic and art style of the game.

How to expect to play this:
The idea of this mod is to put more content in the late game of Barotrauma, this will be done by increasing the relevance of alien ruins and hopefully exploration overall by creating exclusive materials and crafting stations that will allow for the crafting of extremely powerful gear.

This mod adds the following items:

Craftable:
- Combat Grenade Launcher - 6 shot grenade launcher
- Antimaterial Rifle - 1 shot anti-tank like gun that can destroy hulls instantly
- Assault Chaingun - Self explanatory
- Assault Chaingun Magazine
- The Complaint - Cheap laser pistol, dangerous for the target and the user
- Jerry-rigged Battery Cell - Ammo for The Complaint
- Nuclear Exo-Suit - Suit that increases your speed based on quality of fuel rod placed in it, Small protection and pressure resistance
- Alien Exo-Suit - Improved Alien Nuclear Exo-Suit
- Medical Nuclear Exo-Suit - Same as the normal exo-suit, but has auto injection and minor boosts to medicine
- Cargo Exo-Suit - Same as the normal exo-suit, but can carry up to 2 metal crates. Has better resistance to blunt trauma and stuns.
- Duffel Bag - improved toolbelt, 8 slots
- Large Duffel Bag - 12 slots
- Carryall Bag - 20 slots
- Combat Exo-Rig - Improved body armor with a duffel bag attach, capable of carrying large guns like the Chaingun
- Special Purpose Combat Helmet - Improved ballistic helmet with a diving mask and flashlight attached
- Alien Special Purpose Combat Helmet - Improved Alien Special Purpose Combat Helmet
- Special Purpose Medic Helmet - Improved ballistic helmet with a diving mask and flashlight attached, has status hud.
- Precursor Fragment - material created from all alien materials combined
- Precursor Energy Core - Ammo for the regicide, can be used and charged like a battery
- Regicide - End game super laser cannon, extremely powerful and dangerous, takes 5 seconds to charge
- Standard Pistol Magazine
- Standard Issue - Basic battle rifle, not as good as the Assault Rifle, but easier to get
- Standard Rifle Magazine - for the Standard Issue
- Punchy - cheap melee weapon made from screwdrivers
- Alien Singularity - Basically a bag of holding
- Europanite - created from deconstructing alien machine scrap
- Alien SMG/Shotgun/Revolver/Assault Rifle - upgrades of the base weapons built at the Alien Forge
- Alien Phase Blade - Powerful retracting melee weapon
- Avenger - Handheld coilgun, created from upgrading the chaingun at the alien forge
- Dementonite Welding Tool - slightly better than the normal
- Dementonite Plasma Cutter - slightly better than the normal
- Boom Hammers - Big hammers that detonate on impact with a living creature.
- Alien Translocation Altar - Acts as a craftable Alien Forge, made at the Alien Forge.
- Plastic Bag - Acts as a small cheap storage container, but can also be used to asphyxiate people.
- Condensed Materials - Most materials now have a condensed variant which can be bought or crafted, these are equal to 5 of the respective material.
- Medpacks - Similar to condensed materials, but for a variety of medical materials all in one
Divine Right - created by combining all Malachite Blades
Demonite and Alien Scooters - progressively faster scooters
Katana Saya - used for storing katanas, provides a weapons skill bonus as well.
Frontier Justice - Cheap, but weak lever action rifle
.45-70 Gov - Ammo for Frontier Justice

Uncraftable:
Europan Pocket Protector - Standard Pistol, sold everywhere
Antimaterial Rifle Round - Rarely sold
Waterlogged Radio - sold everywhere for 1 MK
Myered Laptop - sold everywhere for 1 MK
Rivers' Riffer - sold everywhere for 1 MK
Hurt - Instrument found only in wrecks
Alien Forge - What you will be using for all end game content
Alien Machine Scrap - dropped from fractal guardians
Malachite Blades - there is 5 colored version, all found rarely in alien ruins
Alien Upgrade Kits - Found randomly, used in place of normal upgrade materials when making alien weaponry
Katana - Simple melee weapon that is purchasable


172 Comments
ProdiJy2000 Feb 20 @ 8:22pm 
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Hey there is an element called "Europium". Its already a real element so it does not need to be called Europanite. Its named after Jupiters moon Europa.
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Doomkat Aug 18, 2024 @ 10:32am 
I've been having trouble playing multiplayer with this after a few months since I last played. It gets stuck at 0B/0B for whatever load order I use.
[TLP] lucazz'tuoi Mar 17, 2024 @ 3:12pm 
Incompatibile with Jin-Roh mod
wizpiggy Nov 24, 2023 @ 6:34pm 
does this mod still work, its great
Zypher64 Aug 26, 2023 @ 10:09am 
This mod breaks Alien Circuitry spawns on Fractal Guardians. Hopefully it can be fixed soon because I loved using this mod but I can't use it with other mods that require those parts.
Grochówka Jun 19, 2023 @ 1:33pm 
Incompatibile with AbyssVeteran.
Stray May 12, 2023 @ 2:56am 
Does this mod still work?
Coolmanis May 8, 2023 @ 4:14pm 
where i find cannabis for my bong?
Beanyboi69 Apr 25, 2023 @ 5:33pm 
Is this mod balanced? Looking to play this with Die Hard. Don't want the game to lose difficulty (played a barotraumatic campaign with EK that quickly lost difficulty due to the cheap nuclear fusion shells and cheap weapons)
A Long, Little Doggy Apr 16, 2023 @ 9:25pm 
I feel like you should be able to recycle standard pistol magazines.