RimWorld

RimWorld

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Electrum Currency 1.5
   
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Mod, 1.5
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148.634 KB
Oct 2, 2021 @ 3:22am
Oct 26, 2024 @ 10:14pm
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Electrum Currency 1.5

In 1 collection by RetailPale
Milky's Mods
2 items
Description
What is this Mod ?
The primary focus of this mod is the currency. "Electrum Currency" adds (Currently) 3 new types of Coins all ranging from different materials and value to fit your needs and represent your wealth.

What Do You Mean Currency ?
Electrum in itself is a resource upon Subscribing now found inside of Rimworld which can be mined and crafted to make "Electrum Coins" the other coins also included are.. Steel Coins, and White Gold. All are similar in one way, that they are all much more valuable than Silver or Gold. Use the Coins in trade in exchange for Silver, Gold, Bulk or just simply an Expensive item, considering your colonists like them in their surroundings why couldn't you also just keep them around.

Electrum
A natural or artificial alloy of gold with at least 20 percent silver, used for jewelry, especially in ancient times. In this case a resource that can be naturally found and mined.
(Craftable at the Electric Smelter)


Electrum Coins
Made up of Electrum, this Coin is much like Silver and Gold but much more valuable.
(Craftable at the Electric Smelter)


Steel Coins
Mostly made of Steel (Factoring in it's Vanilla purity.) This coin type is simple to make but much less valuable than any other Coin types here it also takes the most time to make.
(Craftable at either a Campfire or an Electric Smelter (Does not change crafting time).


White Gold
Strictly crafted of Gold and Silver, this Coin is much like Electrum Coins but much more valuable because of it's purity.
(Craftable at the Electric Smelter)


Credit
Big Thanks to The Manual for hopping onto this project with me and getting a lot of the required xml finsihed.
Also a Thanks to Zargachi for being very generous and informational with their various recommendations furthering the contents within this mod to what it is today.
Popular Discussions View All (2)
0
Mar 7, 2023 @ 4:20pm
PINNED: Suggestions
RetailPale
36 Comments
RetailPale  [author] Apr 14 @ 7:21pm 
@Emilie Sackenball No. Its just an addition, functions along side Gold, Silver, and any other resource. Been a long time almost forgot I made this mod.
Emilie Sackenball Apr 14 @ 3:29pm 
Do this directly remove the use of silver as currency? like if you sell stuff you get paid directly in coins?
RetailPale  [author] Oct 26, 2024 @ 10:19pm 
Random Update! Mod was still fully functional prior however I've updated it to 1.5 and got rid of an error. Appreciate the patience!
zeus57007 Sep 21, 2024 @ 9:57am 
is this working for 1.5?
RetailPale  [author] Jul 6, 2023 @ 5:03pm 
@Blorpmeister Good point! I don't think it will be to difficult to add. I will be working on it shortly. :) Appreciate your kind words.
Blorpmeister Jul 6, 2023 @ 12:15pm 
Oh I get the steel being more accessible for tribals and medieval, but some people(myself included) use mods that make steel more rare or difficult to make. Wood coins were a real thing as well, and works as a great stopgap until you can make or spare the steel.

I have absolutely no criticism of this mod. It's great, I love it. There's so few coinage mods that don't require a bunch of stuff, and this one is simple and to the point.
RetailPale  [author] Jul 5, 2023 @ 7:58pm 
@Blorpmeister I'm glad you enjoy the mod. I actually added steel coins for people that wanted currency specifically for Medieval gameplay, but I kinda thought it would benefit tribal gameplay as well but then again I haven't really gave it that much thought.

Those are pretty good ideas though they won't necessarily bring anything new as they seem to just compliment what already exist but nonetheless I like it and will probably work on it soon.
Blorpmeister Jul 5, 2023 @ 7:07pm 
I honestly love this mod, and use it a lot. It's a good way to set up multiple currencies for a multi-ideo or split colony that values resources in differing ways.

My suggestions-

Wood Coins- Simple to make, good for early trade if you have excess wood as a tribal.

Jade Coins- Rare but valuable. Seen as incredibly beautiful, and require stonecutting.

Silver coins- Pretty much 1:1 with silver, but with a slight improvement due to the minting. Coins are easier to count and trade as opposed to raw silver, after all.
Zargachi Mar 7, 2023 @ 4:35pm 
really tks for that =.=
RetailPale  [author] Mar 7, 2023 @ 4:12pm 
Late reply, but only did it for you haha. Been such a huge help since the very beginning and I can understand the weird RimWorld phase coming in and out, 1 month not touching it at all then suddenly playing it dam near full time lmfao. I'm glad I could help. I didn't really change much besides sprites at this point and visual xml claiming it was out of date when really it was just as functional as it is now. If you want me to add more I will obviously give it a go. Sadly this doesn't seem to be the most desirable mod but I'm glad at least 100+ people still find it subscribe worthy. Considering this was just a random idea I had 1 day. :)