RimWorld

RimWorld

1,292 ratings
Holsters
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
3.284 MB
Sep 24, 2021 @ 6:32am
Jul 23 @ 3:21am
35 Change Notes ( view )

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Holsters

Description
Ever wondered what happens to all equipment pawns use? Sure, it pops up when the pawn is drafted but vanishes as soon as the danger passes! Well, not anymore. Holsters take care of this issue by displaying each colonist's weapon on their backs/belts!

Overview
- Equipped items are displayed at all times, just like apparel, adding to the immersive aspects of the game.
- Extensive mod settings allow for adjusting the positions of items, so you are not stuck with my default settings! :)

Check GitHub[github.com] for a complete list of current and planned features!

Compatibility/Troubleshooting
This mod can be added to/removed from existing saves without problems.

The mod will display all weapons from the inventory (which can be tweaked in mod settings). Thanks to that, any weapons the pawn is wielding will be displayed, meaning that Sidearms and other mods of this nature should work with no problems (even if you use multiple different ones).

To avoid errors, Holsters needs to be loaded before Doc Pawn Overhaul (credits to phurgawtin)

Using mods that affect pawns' textures or camera mods might cause problems with items appearing behind the pawn.

If you face issues with offsets being different in mod settings, adjust the UI scale to 1.

If you have issue with Facial Animations or Vanilla Expanded mods, enter their settings and turn off "Force No-Cache" option. If you have both mods you need to play with those settings to see what works best.

Combat Extended compatible.

Report and issue
To report a bug or other problem, click here[github.com]. If you do not have a GitHub account, you can create a new discussion on this mod page. It is essential to submit your logs and a description of the issue. Otherwise, it will be difficult for me to help you :( if you supply a screenshot, that won't hurt either! <3

I want to contribute!
Simply using this mod and submitting an issue or two will ensure my eternal gratitude.

Alternatively, you can donate[ko-fi.com] a coffee or two to keep me motivated to create more mods like this!

Join our Discord!
I have made the Discord server available here[discord.gg]. You are welcome to report issues or propose improvements about any of my mods there :)

Have fun with my mod and happy holstering… ;)
Popular Discussions View All (9)
4
Oct 5 @ 3:03am
Anyone know how to make big weapons as a "Big"?
SadPlastic
1
Aug 30 @ 7:30pm
Hidden indoors problem
Super-Jones
2
Apr 13, 2024 @ 4:14am
Error spam when moded biotech mechanoid have a weapon
Shork with a Torpedo
513 Comments
cmetan Nov 1 @ 12:39am 
The holstered weapons are half the size they should be, so I had to change them in the settings. The settings are very inconvenient, and finding the right weapon in the settings is difficult. Anyway, I love this mod.
John Dulanius Oct 25 @ 9:46am 
Just looked it up. Gooner
John Dulanius Oct 25 @ 9:24am 
Would be super cool if you took a few extra seconds to type out what RJW is, I have no idea what RJW stands for
Cat Princess Oct 10 @ 9:34am 
@QuietSun good
Quiet Sun Oct 9 @ 1:11am 
Just in case anyone here benefits from knowing. This mod conflicts with and breaks RJW.
Paolini Oct 4 @ 4:47am 
You can adjust the size of the weapons in the settings.
Giellioos Oct 2 @ 1:06pm 
The weapon in the holster is very small.
Marlon Sep 29 @ 5:30am 
why the mod dosent work with FemaleBB? i saw files for it on the folder
jacrispy360 Sep 23 @ 1:07pm 
Someone already mentioned it.. but a patch to work with Dubs Bad Hygiene interactables and the mod is complete.
Lemniscate_Mike Sep 3 @ 6:41am 
Weapons don't show on pawns under 18, is this intended?

I have been testing for hours and just figured out why sometimes I can't see them.