Total War: SHOGUN 2

Total War: SHOGUN 2

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Japan '84
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Tags: mod
File Size
Posted
Updated
35.516 MB
Sep 21, 2021 @ 1:35pm
Feb 11, 2022 @ 4:02am
4 Change Notes ( view )

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Japan '84

Description
Introduction

It is 1884 in Japan. Years after the first Boshin war when Japan saw a 15-year era of prosperity, the clans have once again split apart. There are those who still want a united Japan in the name of the Emperor and those who want to return to the old feudal system and reinstate the Shogunate.

As the war rages on it is your time to return to your favourite faction and embark upon a exciting journey that will take you through the new and modernised Japan. Fight with new units, tactics and weaponry. Expand your economy by constructing new and changed buildings, or attempt to get your hands on a oil well and revel in your new-found economic success.

This mod only works for the Fall of the Samurai campaign. It is also recommended you don't run any other large-scale overhaul mods alongside this.

The mod in the mod manager is called '' WHATTOCALL''

Thanks goes out too The_Yogi, for allowing me to use his Maxim Gun in my mod. He also does some other excellent mods for Total War games.

Changelog

1. Foreign Might update
a. The Corps Of Guides Company now uses the Lee-Metford bolt action rifles.
b. The American Expeditionary Force now uses the Spencer carbine.
c. The Old Guard are somewhat lacking in accuracy and reload skills, however, they make up for it with their steadfast moral and melee capabilities. They are the gate between the old and the new.
d. Balancing changes brought to Modernised Infantry.
2. All Ranks update
a. All ranks fire ability has been added to all ranged units.

The Mod

Naval
~~~~~

1. Naval units have been reworked in terms of hull points and ranged weaponry in an attempt to make naval combat more realistic.

2. There are now three new naval units: a Mine Corvette, a Antiku Class Ship and a Dreadnought Class Ship.

3. A new naval ability allows you to lay traps out of the deployment area.

Land
~~~~~

1. No stone left unturned, there are no vanilla units from the base game.

2. Some factions have access to unique units.

3. All units have their own uniform and unit cards.

5. Many units have new abilities, that if used correctly, can turn the course of a battle. For example: if the engineers are stationary for one turn, they can construct defences for your troops.

6. The spacing of the units has been adjusted to mimic new warfare tactics, improving on the old rank and file approach.

7. However, there are those who still desperately cling to the old way of Japan, fighting traditionally in rank and file. They tend to be hardened veterans from the first Boshin war.

Weapons
~~~~~~~~

1. It is the dawn of a new era, the first machine gun has reached the battlefields of Japan. Large reserves of ammunition and a rapid fire rate make this an effective weapon.

2. The M1841 6 Pounder is a medium-range, solid-shot cannon. It is extremely effective at taking out tightly-packed infantry and cavalry alike.

3. The Type 31 Mountain Gun is a long-range howitzer that launches an explosive shell. Its main capabillity is to soften up the enemy on the long approach and provide fire support on the battlefield.

4. A vast array of new weapons have been introduced, based on their real-life counterparts which include changes to range, reload speed and damage.

5. The weapons used in the mod are as follows:
a. Enfield P53
b. Murata Type 13
c. Smith and Wesson Mk3
d. Fusil Modele 1874
e. Springfield Model 1873
f. Martini-Henry
g. Remington Rolling Block
h. Snider-Enfield
i. Pardner Shotgun
j. Maxim Gun 1884
k. Type 31 Mountain Gun
l. M1841 6-Pounder
m. Lee-Metford
n. Spencer

Buildings
~~~~~~~~

1. Base defences have also been revamped, this is to make attacking bases more costly whether you are a human player or AI.

2. There are new buildings, from military to economic.

3. Existing buildings have been changed to reflect the modernisation of Japan regarding stats, perks, and debuffs.

4. The creation of the new oil well chain: you now have the chance to channel your inner milkshake-drinking ability. I DRINK IT UP !

Economy
~~~~~~~

1. I have changed how much income you receive from each building, be it less or more.

2. I have changed financial growth generated by each building, be it less or more.

256 Comments
Kingmatttttttttt May 7 @ 2:09pm 
I just played it and it works fine
Ratchet Realm  [author] May 5 @ 9:50am 
Is it still working for FOTS ?
Frosty May 4 @ 7:22pm 
For anyone that did not read. (This mod only works for the Fall of the Samurai campaign)
Cruiser Kitakami Feb 7 @ 12:44pm 
need update
ivanovphone Jan 6 @ 6:24am 
no work
*****user334 Dec 14, 2024 @ 4:20pm 
you should talk to some other modders to get better assets for late victorian japanese units
*****user334 Dec 14, 2024 @ 4:07pm 
would be nice if the uniforms looked like the cards
MichalPl111 Nov 6, 2024 @ 8:51am 
update?
MichalPl111 Jul 25, 2024 @ 5:37am 
@Ratchet Realm , can you add more units an drepear the Yari Kachi becaus they ac like bow men and fucking die from not using Yari wile fighting with cavarly
Frostire Jul 25, 2024 @ 1:04am 
Imperial