Stellaris

Stellaris

1,516 ratings
Stellaris Evolved - Alpha
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File Size
Posted
Updated
113.973 MB
Sep 14, 2021 @ 10:56am
Nov 9, 2024 @ 5:50am
158 Change Notes ( view )

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Stellaris Evolved - Alpha

Description
Updated to 3.14.*
This is an Alpha, treat it as what it means; errors can appear, features can be changed or be missing

Join the discord for news, updates and feedback!
https://discord.gg/bH5XTGVDPZ

If you find a bug, report it on the Discord[discord.gg] or in this Steam Discussion


▶️ Description ◀️
Stellaris Overhaul respecting vanilla design and powercreep, reinforcing and expanding features

"Let players create their own stories, and later create your own for them".

▶️ Features ◀️
  • Diverse additions to all the stages of the game
  • Advanced tradition trees and additional ascension paths
  • Complete revision of civics, jobs, buildings and technologies
  • Diverse alternate gameplay additions
  • A lot of custom and cared art
  • Complete Cultural Overhaul mod rescript and reuse as foundation (credits for Petruxa)

▶️ Plans of future ◀️
For now, finishing the base of this core mod, upon that any radical change will be an optional sub-mod
  • Origins, precursors and galactic features
  • Crises and new ways of annihilating the galaxy
  • Combat Overhaul
  • New species/portraits


⚠️Compatibility⚠️
Decent, usable with mods that don't make extensive overwrites or economic overhauls
Internal compatibility with several popular mods, like Planetary Diversity, Gigastructural Engineering, Guili's modifiers, etc is actually implemented.
The full list of compatible mods is here:
https://steamcommunity.com/workshop/filedetails/discussion/2602025201/2958291753876116035/

Requires patch for ui overhaul!
https://steamcommunity.com/sharedfiles/filedetails/?id=2602737136

⚠️ Load Order ⚠️
Lowest as possible, keeping in mind some exceptions
  1. Other mods
  2. Stellaris Evolved
  3. Stellaris Evolved compatibility mods


⚠️ Donations ⚠️
Donations are very appreciated, as this is mostly a free/hobby job but any kind of "thank you", no matter the amount of energy credits included, is a motivation to continue improving it or contract external artists.
Also, this will greatly help the develop of other mods.

If you want to support me directly:
[www.paypal.me]

If you want to support me monthly and check constant updates on the development of this mod, and any other mod i release:
[www.patreon.com]

Needless to say, but no mod will have a exclusive pre-release paywalled version, as that goes against my personal ethics and overall modding/paradox modding rules; Every donation is done for helping me as modder and support my work, not for paying me for releasing X or Y.


Not IRONMAN compatible
Not SAVEGAME compatible

Thanks for playing it ^^


PLEASE DO NOT REPACK, REUPLOAD, REPUBLISH OR REDISTRIBUTE THIS MOD PARTIALLY OR COMPLETELY INSIDE OR OUTSIDE STEAM, AND DO NOT USE ANY OF THE CONTENT INSIDE IT WITHOUT EXPLICIT PERMISSION (That means creating sub-mods or reusing art)
You are allowed to create a repack of the mod ONLY AND EXCLUSIVELY ONLY if its for a private UNLISTED use (like a multiplayer session) and properly curated and unlisted, but as courtesy at least add a link or dependency on this mod and optionally tell me you will do (also, for knowing your community/joining your discord for feedbacks/bugs and etc)

I DO NOT ALLOW THE USE OR FEED OF MY CONTENT TO/FROM GENERATIVE AI, REGARDLESS OF THE TYPE OF AI CONTENT IT INVOLVES.
Use of such tools to feed art, text or code of Stellaris Evolved will involve an intellectual property claim

[discord.gg]

Credits for temporarily borrowed mods:
The Dadinator for Empire University (no longer in evolved, but credit where its due)
https://steamcommunity.com/sharedfiles/filedetails/?id=1621881802

Petruxa for Cultural Overhaul (Now Ethics and civics) (code is absolutely different nowadays, but credit where its due)
https://steamcommunity.com/sharedfiles/filedetails/?id=1100284147


A fine addition to my collection!
Popular Discussions View All (10)
573
Jun 21 @ 5:45pm
Bugs / Confirmed bugs / Missing features
Rodahtnov
2
Nov 2, 2024 @ 2:13pm
What do the weird little symbols next to the civics mean?
Tio Vanilla
1
Dec 27, 2024 @ 3:18pm
Incompatible with Stellaris Performance Mod
Nikola M
1,910 Comments
Anopsis Sep 19 @ 11:10pm 
I don't think there's any point in rushing to release the mod before the new DLC releases. We can hold out for another 1-2 months.
Rodahtnov  [author] Sep 17 @ 9:16am 
Update on this: Work keeps going but 4.0 is challenging to work with
As said we will do a republish of the mod and this will be left on 3.1x, we will tell here when it is done
As 4.1 changes yet another load of things expect at the very least a month or a bit more for any playable version; we want to do things right and we will take as much time as needed for the best quality possible

@QuackBasilisk65 Of course! Feel free to join whenever you want and ask anything you feel
QuackBasilisk65 Sep 6 @ 1:56pm 
Do you discuss game design on the discord? I of course want to throw my ideas out there, but I also really want to learn game design. I want to learn what ideas a game/mod needs and not just add new ideas on top, If that makes sense.
190cm 84kg 9cm Sep 6 @ 5:14am 
Okay perfect, looking forward for the DLC and the Mod. The game just doesnt make as much fun without Stellaris Evolved.
Rodahtnov  [author] Sep 6 @ 3:14am 
@Mask of Humble @AlexSteelax @PurpleArrowTSB @Anopsis @QuackBasilisk65
Really thanks for the love and support ^^
I know i don't put many updates on the work done here (i mostly do them on the discord) but patient, we are on it
Also the work done on the crisis modjam has accelerated a lot (i did some tests on the new planet system there)
QuackBasilisk65 Sep 5 @ 8:05pm 
I'll be honest, I'm kinda more excited for this mod than the DLC
I just think this mod is really good, please keep up the good work
Rodahtnov  [author] Sep 5 @ 4:53pm 
@190cm yes
190cm 84kg 9cm Sep 5 @ 7:24am 
Now that the new DLC is officialy announced with release date, this Mod will probably get updated afterwards including the new DLC, right?
Anopsis Aug 29 @ 11:09am 
Thank you very much for your work. Do you have any idea when we can play the current patch?
PurpleArrowTSB Aug 28 @ 1:26am 
Thank you for this mod :) I still play it on 3.14(which is the version I prefer) and it truly makes the game even more fun and interesting :D