Stellaris

Stellaris

1,504 ratings
Stellaris Evolved - Alpha
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File Size
Posted
Updated
113.973 MB
Sep 14, 2021 @ 10:56am
Nov 9, 2024 @ 5:50am
158 Change Notes ( view )

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Stellaris Evolved - Alpha

Description
Updated to 3.14.*
This is an Alpha, treat it as what it means; errors can appear, features can be changed or be missing

Join the discord for news, updates and feedback!
https://discord.gg/bH5XTGVDPZ

If you find a bug, report it on the Discord[discord.gg] or in this Steam Discussion


▶️ Description ◀️
Stellaris Overhaul respecting vanilla design and powercreep, reinforcing and expanding features

"Let players create their own stories, and later create your own for them".

▶️ Features ◀️
  • Diverse additions to all the stages of the game
  • Advanced tradition trees and additional ascension paths
  • Complete revision of civics, jobs, buildings and technologies
  • Diverse alternate gameplay additions
  • A lot of custom and cared art
  • Complete Cultural Overhaul mod rescript and reuse as foundation (credits for Petruxa)

▶️ Plans of future ◀️
For now, finishing the base of this core mod, upon that any radical change will be an optional sub-mod
  • Origins, precursors and galactic features
  • Crises and new ways of annihilating the galaxy
  • Combat Overhaul
  • New species/portraits


⚠️Compatibility⚠️
Decent, usable with mods that don't make extensive overwrites or economic overhauls
Internal compatibility with several popular mods, like Planetary Diversity, Gigastructural Engineering, Guili's modifiers, etc is actually implemented.
The full list of compatible mods is here:
https://steamcommunity.com/workshop/filedetails/discussion/2602025201/2958291753876116035/

Requires patch for ui overhaul!
https://steamcommunity.com/sharedfiles/filedetails/?id=2602737136

⚠️ Load Order ⚠️
Lowest as possible, keeping in mind some exceptions
  1. Other mods
  2. Stellaris Evolved
  3. Stellaris Evolved compatibility mods


⚠️ Donations ⚠️
Donations are very appreciated, as this is mostly a free/hobby job but any kind of "thank you", no matter the amount of energy credits included, is a motivation to continue improving it or contract external artists.
Also, this will greatly help the develop of other mods.

If you want to support me directly:
[www.paypal.me]

If you want to support me monthly and check constant updates on the development of this mod, and any other mod i release:
[www.patreon.com]

Needless to say, but no mod will have a exclusive pre-release paywalled version, as that goes against my personal ethics and overall modding/paradox modding rules; Every donation is done for helping me as modder and support my work, not for paying me for releasing X or Y.


Not IRONMAN compatible
Not SAVEGAME compatible

Thanks for playing it ^^


PLEASE DO NOT REPACK, REUPLOAD, REPUBLISH OR REDISTRIBUTE THIS MOD PARTIALLY OR COMPLETELY INSIDE OR OUTSIDE STEAM, AND DO NOT USE ANY OF THE CONTENT INSIDE IT WITHOUT EXPLICIT PERMISSION (That means creating sub-mods or reusing art)
You are allowed to create a repack of the mod ONLY AND EXCLUSIVELY ONLY if its for a private UNLISTED use (like a multiplayer session) and properly curated and unlisted, but as courtesy at least add a link or dependency on this mod and optionally tell me you will do (also, for knowing your community/joining your discord for feedbacks/bugs and etc)

I DO NOT ALLOW THE USE OR FEED OF MY CONTENT TO/FROM GENERATIVE AI, REGARDLESS OF THE TYPE OF AI CONTENT IT INVOLVES.
Use of such tools to feed art, text or code of Stellaris Evolved will involve an intellectual property claim

[discord.gg]

Credits for temporarily borrowed mods:
The Dadinator for Empire University (no longer in evolved, but credit where its due)
https://steamcommunity.com/sharedfiles/filedetails/?id=1621881802

Petruxa for Cultural Overhaul (Now Ethics and civics) (code is absolutely different nowadays, but credit where its due)
https://steamcommunity.com/sharedfiles/filedetails/?id=1100284147


A fine addition to my collection!
Popular Discussions View All (10)
573
Jun 21 @ 5:45pm
Bugs / Confirmed bugs / Missing features
Rodahtnov
2
Nov 2, 2024 @ 2:13pm
What do the weird little symbols next to the civics mean?
Tio Vanilla
1
Dec 27, 2024 @ 3:18pm
Incompatible with Stellaris Performance Mod
Nikola M
1,899 Comments
Mask of Humble Jul 29 @ 9:50pm 
I really enjoy this mod, it makes Hive Minds so much more enjoyable ^.^
Rodahtnov  [author] Jul 28 @ 2:31am 
@Gamer Tank City If it's on the 4.0 patch, no

@Cross Dimensional Joke Yes, and it's a no - too much of a headache to maintain and can led to a non cohesive development. And i don't allow people to do it with my content, you can modify values and etc as you prefer but not chop evolved in pieces as example.

@Large_Gremlin This mod may become the legacy while the 4.0 update may come as a new mod
Large_Gremlin Jul 28 @ 12:22am 
Will there be a legacy version of this mod when the 4.0 version releases?
Cross Dimensional Joke Jul 28 @ 12:01am 
Have you considered splitting the mod into smaller individual modules that work together to make "Stellaris Evolved"?
Gamer Tank City Jul 24 @ 6:44am 
If I played a game with this mod would it work? I dont have the newest dlc.
Rodahtnov  [author] Jul 19 @ 3:18pm 
@Tacodragon It is not, we are working on updating it but will still take a long time to update

@A Bagel Among the Thorns Super glad of reading you enjoy this mod and all the work and passion put into it, a lot of more fun will come in time :)
Tacodragon Jul 19 @ 2:30pm 
is this compatible for 4.0?
A Bagel Among the Thorns Jul 13 @ 9:45am 
This is by far the best mod I've ever had the pleasure of playing. Thanks for all your hard work!
Rodahtnov  [author] Jul 11 @ 12:18am 
@Crash IIRC, it was hardcoded ; i have no clue if it is more moddable now
Crash Jul 10 @ 9:39pm 
Out of curiosity, would it be possible to add more council slots, or is six *hard* coded in?