RimWorld

RimWorld

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Fish Traps
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.083 MB
Sep 5, 2021 @ 10:58am
Aug 3 @ 6:30am
12 Change Notes ( view )

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Fish Traps

Description
Add-on for Vanilla Fishing Expanded to catch - guess what - fish over time.

Description
  • Adds two neolithic researches.
  • New building "Fish trap": generates small fish over time, required to be put on water.
  • New building "Fish net": generates small or medium fish, required to be placed on water
  • Buildings need maintenance, which is represented as random damage during the day.
  • After spawning fish, building also receives some damage.
Mod should be ok to add during gameplay. Remove from game at your own risk!

NOTE: This is a beta version of mod, some value may be tweaked in the future.

Requirements
Rimworld <= 1.5 - VFE
Rimworld >= 1.6 - VFE or Odyssey DLC

Bug report
Please include to your bug report logs from the game. Without that, I can't do anything.

Collab
https://github.com/Hazzer/FishTraps

Credits
- Art done by CitizenKanye
- French translation by qux

Support
[ko-fi.com]
Popular Discussions View All (1)
4
Sep 11, 2021 @ 10:52am
Bug Report
Elderion
120 Comments
niko.k.sam Aug 13 @ 2:48pm 
@[FWKZT] Texas Man
Do you have "Minify Everything" or a similar mod? Otherwise you should NOT be able to uninstall fishing traps nor nets.
[FWKZT] Texas Man Aug 6 @ 3:47am 
okay, there's a bug with the fish nets, I dunno what its caused by, but if you uninstall the nets and leave it in storage the resource timer will build up and when placing it back into the water it rapidly catches fish until it either breaks or the timer catches up. I do have Odyssey btw.
Hazzer  [author] Aug 3 @ 6:31am 
New version up:
- Add the possibility to configure fish catch yield for Odyssey.
BrenTenkage Jul 30 @ 12:59am 
oooooooooh see what made me question that was that Hazzor uses a plague doctor mask, and your icon is one too, thought it was the same, so yeah LOL
Hazzer  [author] Jul 30 @ 12:56am 
@BrenTenkage My channel has 5 subs so I guess that is not that same Hazzer xP

@Thranos Yup, had that same feeling during testing. I guess I will add slider to set traps efficiency for odyssey.
Thranos Jul 29 @ 2:43pm 
The amount of fish that the traps give Odyssey seems... anemic.
Is there something I'm not taking into consideration, like better nutrition per fish, or some usage of the fish scarcity mechanic?
BrenTenkage Jul 29 @ 2:12pm 
wait Hazzer...as in the youtuber Hazzer?
A New Player Jul 29 @ 1:31pm 
Just tested it, works now. Thank you!
Hazzer  [author] Jul 29 @ 1:14pm 
@A New Player should work fine now :)
A New Player Jul 28 @ 1:56pm 
No, forgot to mention that.