Garry's Mod

Garry's Mod

1,096 ratings
Counter Strike Source: Navmeshed and nodegraphed
5
5
2
2
2
2
   
Award
Favorite
Favorited
Unfavorite
Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Roleplay, Scenic
File Size
Posted
Updated
18.797 MB
Sep 1, 2021 @ 10:40am
Oct 12, 2024 @ 10:13am
14 Change Notes ( view )

Subscribe to download
Counter Strike Source: Navmeshed and nodegraphed

Description
YOU NEED COUNTER STRIKE SOURCE MOUNTED

Maps included:
cs_assault
cs_compound
cs_havana
cs_italy
cs_militia
cs_office
de_aztec
de_cbble
de_chateau
de_dust
de_dust2
de_inferno
de_nuke
de_piranesi
de_port
de_prodigy
de_tides
and de_train fully ai noded and navmeshed, that includes the non accesable areas of the maps

Tags:

navigation mesh
navmesh
nodegraph
nextbots
npcs
maps
counter strike source
css


special thanks to my good friend frost for playtesting
Popular Discussions View All (1)
12
Jun 21, 2024 @ 8:05pm
What does this do again?
Adam 󠀡 6:
201 Comments
Solar  [author] May 11 @ 6:44pm 
in the current version yes, the ladders work
Ajiliffe May 11 @ 3:28pm 
Are ladders on some maps also included too?
Solar  [author] Mar 30 @ 8:14am 
global map spawners spawn npcs that are on a random node in the whole map. in the new update those areas will be connected with the main nodegraph via jump links
Parzival Mar 30 @ 7:54am 
Nodegraphs work well. but the thing that i hate is when i use some global noc spawner mod, it sometimes spawn npcs out of the map like somewhere that is out of bounds. Pwetty Pwease Fix This Issue:physgun::captainclown:
ProGaming122 Mar 22 @ 1:41pm 
me your taking about freya?
Freya Mar 22 @ 1:22pm 
With a name and grammar like that I'm going to assume that you are in 7th grade. So I'm just going to say that I'm not willing to teach you the manners your parents failed to do.

Be brave and ask your parents for attention if you feel that empty and lonely online.
ProGaming122 Mar 22 @ 12:19pm 
@Freya you dumb?
Freya Mar 5 @ 2:13pm 
Yeah, at least the grunts soldiers in HL1 were extremely dangerous because of how much damage they dealt and all the tactics they had like flanking, surrounding the player or throwing grenades if you have been under cover for way too long. And also grenades don't bounce back at them like it does with combines in HL2, but that's just a physics problem lol
Solar  [author] Mar 5 @ 1:53pm 
what i hate most about games is that they make the player VERY powerful and the npcs weak which is unfair and gets boring really fast
Solar  [author] Mar 5 @ 1:19pm 
well i wouldnt say they are stupid, they do take cover when reloading or take turns when theres more than 1 soldier involved in combat, and flank if theres a shotgunner. they do feel stupid because their vanilla gun damage is weak accompanied with the player just running right at them with no sense of danger and fear of death. example, the smg damage of npcs is 2, urs is 4. their real potential is not showing because the lack of danger. if you change that... say them having 200 health because the average weight of a soldier being 100kg and for a example their pulse rifle bullet dealing 22 damage, u will see how much their ai shines when the player is actively using cover like a normal person would. me personally, i use a custom skill.cfg with all of these nice changes with 10x head damage multipliers.