安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Has game settings, fully compatible with any mods, does not cause errors and do not replace the entire file as does the author's mod, I actively support and develop the mod
Unfortunately the author of this mod has not contacted and ignored the proposal to update and correct his mod, which initially has a wrong approach! Because the whole game file was replaced to change only one digit.
If you, like me, experience problems and bugs, feel free to download my mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=3464946006
If you have no errors and problems in the game, and mods game file that replaces the author does not need, stay on it, everyone have a good game, and the author of this mod cookies
ERROR: General f:1159, t:1744001090203> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: attempted index of non-table at KahluaUtil.fail(KahluaUtil.java:100).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.luaAssert(KahluaUtil.java:88)
se.krka.kahlua.vm.KahluaThread.tableSet(KahluaThread.java:1704)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:579)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1760)
se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85)
zombie.characters.CharacterTimedActions.LuaTimedActionNew.perform(LuaTimedActionNew.java:143)
zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:10342)
zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:9985)
zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:2228)
zombie.characters.IsoPlayer.update(IsoPlayer.java:2207)
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3062)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5963)
zombie.iso.IsoCell.update(IsoCell.java:5896)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4152)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4272)
zombie.iso.IsoWorld.update(IsoWorld.java:4186)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1811)
zombie.gameStates.IngameState.update(IngameState.java:1507)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
zombie.GameWindow.logic(GameWindow.java:388)
zombie.GameWindow.frameStep(GameWindow.java:928)
zombie.GameWindow.run_ez(GameWindow.java:821)
zombie.GameWindow.mainThread(GameWindow.java:619)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:1159, t:1744001090203> -----------------------------------------
STACK TRACE
I decided to backup my save and subscribed to this to do some testing for you. I'm on build 42.3.1 and tested both vanilla and heavily modded.
The mod works perfectly fine, and gives absolutely no errors with multiple vehicles that I experimented with. So I have no idea what the others are reporting down below.
So guys, when you think a mod is broken, report the ERROR that you get, or describe what actually happens instead of claiming it's "fully broken". You most likely have mod conflicts.
Even after removing it the problem persists, finishing the hood opening just makes the hood soudn and displays an error message, no mechanics menu.