RimWorld

RimWorld

1,125 ratings
Self Dyeing
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Mod, 1.3, 1.4, 1.5, 1.6
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235.149 KB
Jul 31, 2021 @ 11:00pm
Jul 11 @ 9:55am
23 Change Notes ( view )
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Self Dyeing

Description
Allow pawns to paint their clothes on their own.
Enable an option from Styling Station, and your pawns will paint their clothes bit by bit over time.

"I ain't got no time for this, do it yourself"

- you can make so pawns prefer ideology color over favorite;
- you can make pawns dye enough clothes for a buff OR dye all clothes with one color OR dye all clothes with ideo and favorite colors using one of them as primary;
- an option to make some fixed patters on how apparel should be dyed;

Some guidlines on how to control patterns:
- patterns without rules do nothing (except for pattern "do not dye");
- using multiple colonist outfits in the same pattern passes it to any one of selected outfits;
- using multiple apparel outfits in the same patternt makes so ALL selected outfits should allow a piece of apparel;
- using multiple layer rules in the same pattern makes so ALL layers should be a part of the same piece of apparel;
- using multiple body part group rules in the same pattern makes so ALL of them should be a part of the same piece of apparel;
- patterns work by the rule of "first come first sirved", i.e. first pattern that gets applied to a piece of apparel cancels all the following;
- patterns have higher priority over "random" dyeing, so colonists might not be able to achieve a buff because patters don't allow it.

You can see layers and bodyparts that clothing covers in clothing stats.

Often asked questions:
Q: I see more colors in station menu than in the mod selection.
A: Other colors are from current colony ideologies and from favorite of current pawn. It seems that game may add multiple ideo colors. So styling station has extra "variable" colors, when pattern editor only offers fixed ones.

Languages:
- English;
- Chinese Simplified by gaogzs;
- Chinese Traditional by gaogzs;
- Russian by Reiquard, khoss;

External links: github[github.com]
Popular Discussions View All (1)
51
15 hours ago
PINNED: Issues
avil
337 Comments
rav Jul 24 @ 4:16pm 
I just want to say that for me the mod works and i found the options in the styling station like you said.
Szczygiel Jul 22 @ 3:28pm 
Yeah, I am sure. I fixed that.
Had to manually verify files. This mod was active in rimpy, somehow on unstable branch so 1.6 it was white so 1.6, but acted like 1.4 or 1.5 so in fact, wasn't active. Same for few other mods.
Domine Mortis Jul 22 @ 1:47pm 
There is no mod settings in mod settings - cant set to default "dye self enabled" :(
avil  [author] Jul 22 @ 1:44am 
It should be listed in mod options. So something strange is going on. Are you sure you added the mod to the mod list? (asking just in case)
Szczygiel Jul 21 @ 6:21pm 
I don't have any error in log, I have this mod active and rimpy sorted. There is no self dye gizmo in styling station. Also, not listed in mod options. Maybe it was never there, but there is no gizmo, and no error. Any idea how to fix it?
avil  [author] Jul 17 @ 2:01pm 
From styling station.
rav Jul 17 @ 2:00pm 
hello, how do i change settings for the mod ?

Thanks
Thor Jul 16 @ 5:56pm 
Thanks for bearing with me and my silly antics
avil  [author] Jul 16 @ 5:51pm 
They should do it at least once a day.
Thor Jul 16 @ 5:50pm 
Actually, nevermind. I think I discovered that it was just my rules that needed tweaking.