RimWorld

RimWorld

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[SYR] Harvest Yield (1.3)
   
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Mod, 1.0, 1.1, 1.2, 1.3
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Posted
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321.372 KB
Jul 30, 2021 @ 5:13am
Aug 2, 2021 @ 2:57pm
5 Change Notes ( view )

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[SYR] Harvest Yield (1.3)

Description
Updated for 1.3, which now handles the bonus yield from harvesting on its own, but didn't uncap the stat. I have left the behavior for not allowing failing, but the returns will not be absurd, as it was originally double applying.

I would recommend using the original if playing on older versions, as while the 1.3 version is separated the effects are no different and you'd be supporting the original author, if they return. It is available here: https://steamcommunity.com/sharedfiles/filedetails/?id=1461790308

If you wish to simply uncap the stat (among others) there is the mod Un-Limited per the recommendation of the comments: https://steamcommunity.com/sharedfiles/filedetails/?id=1668141382

All credit for the code to Syrchalis, and this will be unlisted if it is updated.

Original description:

Reworks plant harvest yield and animal gather yield

In vanilla, mining yield and butchery efficiency work as you expect. Less stat = less items. They are capped at 100%, but there are several mods that change the cap, so more stat = more items.

Plant harvest yield and animal gather yield however do not work like that. They give you a fail chance below 100% and nothing above 100%. Removing the cap of 100% does nothing, because the code is not set up for changing the amount of items you get.

With the help of some nifty transpilers (aka code magic) this mod changes how the latter two work, making them work similar to mining yield.

The max values for the yields can be adjusted in the mod settings
28 Comments
Rytt Oct 29, 2022 @ 1:26am 
Thetaprime Oct 22, 2022 @ 11:21pm 
1.4 stable is up. Pls update this fine mod.
Prophet Of Merci May 7, 2022 @ 5:29pm 
@arof

Since no one is familiar with the ping system in Steam...

The original author updated his mod. No idea what you wanna do with that info.
supermarioben2 Oct 8, 2021 @ 3:47pm 
the original author updated his mod, just fyi
Flesh Forge Aug 4, 2021 @ 7:32pm 
okey doke, thanks for your effort while it was necessary anyhow!
arof  [author] Aug 4, 2021 @ 5:54pm 
Yep, Tynan made this mod obsolete basically instantly. I still think the fail logic is different, but the main reason I updated it is now vanilla. Which ultimately is good.

@Seoul Rayne Yes. The value alterations don't interfere.
Seoul Rayne Aug 3, 2021 @ 8:24pm 
can you subscribe to both un-limited and this mod?
olieal Aug 3, 2021 @ 2:56pm 
Thanks Flesh Forge I was coming to see if that was the case:steamthumbsup:
Flesh Forge Aug 3, 2021 @ 2:15pm 
so, my Plants Specialist now has the same harvest yield with or without this mod (147%).
Flesh Forge Aug 3, 2021 @ 2:13pm 
heads up, today's patch of ideology (1.3.3080) raised max harvest yield in some way