Project Zomboid

Project Zomboid

10,271 ratings
Fluffy Hair [B41 & B42]
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File Size
Posted
Updated
9.529 MB
Apr 5, 2021 @ 10:59am
Jul 13 @ 3:56am
34 Change Notes ( view )

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Fluffy Hair [B41 & B42]

In 1 collection by Scavenger
Immersive Project Zomboid
85 items
Description
This mod will add for almost all hats new adjusted hair models for the default hairs to keep their original shape when wearing something on the head. No more Ponytails or flat hairs!
You can still turn your hair into ponytail if you wish so.

(Also i improved the Ponytail(Braided) a bit to make it look more fluffy!)

Credits to "Chuckleberry Finn" to help me out with the LUA part to hide the new hair-styles in the character creation menu so you don't accidentally pick the wrong ones! [At the Old mod version of it in 41.50]
Check out his other mods: Chuckleberry Finn's workshop


I need you!
Please give feedback if you found a bug or glitching vanilla hair like so :

[Gender] - [Hairstyle] - [Hat]
[Additional Info]

Since there are alot of different Hair/Hat combinations i have not tested every single possible combination.
But i will write down every feedback for issues or improvements and will work through them until this mod is somewhat perfect!
(Please add Feedback in the discussion thread)


FAQ:
Is "Fluffy Hair" compatible with "Spongie's Hair Pack" , "Yaki's Hair Salon" and "Harry's Hair" ?
I gave it a test and it seems work great together.
They also took care of making their hairs working properly with hats.
At Harry's Hair the alternative hat-hairs do show up in the hair menus for some reason.

I want to make a hat/hair compatible with your mod, how do i do?
Just Set the Hat-Category or the hair groups like that:
- Group01 If its a normal hat (CowboyHat, Tinfoil, Beany)
- Group02 If its a band (Bandana, Visor, Bandage)
- Group03 If its a hoodie
- Group04 If its over-ear (Winterhat, bicycle helmet)
- Group05 If its just default hair if you dont want any alternative hair
- Group06 If your hairs are fully covered (Shower caps, Surgeon caps)
- Group07 If its the default HatHair Style

Will this mod work with a existing savegame?
Yes

Which game version works with this mod?
I have tested it with game version B41 and B42 and Hosted Multiplayer

Is this mod compatible with other Mods?
This Mod will not be compatible with mods which do:
- Change default hat items
- Change default hair styles
Mods which add completly new hairs should be compatible.

Am i allowed to use this mod in a Server mod pack?
Yes

[ko-fi.com]

Workshop ID: 2447729538
Mod ID: FH
Popular Discussions View All (1)
126
Jul 13 @ 8:36am
Feedback Here!
Scavenger
461 Comments
Radical Randy Jul 29 @ 5:23pm 
Wearing a beanie with long straight hair makes half of it invisible
ASINSINA Jul 19 @ 6:34am 
LA UNICA SOLUCION ES QUE LOS MODDERS PONGAN SUS MODS EN VERSIONES ANTERIORES, Y QUE NO ACTUALICEN NADA HASTA QUE VALVE SOLUCIONE EL PROBLEMA
ASINSINA Jul 19 @ 6:33am 
PLEASE, : revert the mod to a previous version until Valve fixes the issue
Undercover Jul 18 @ 11:39pm 
@megaitaka It was a tad confusing from the posted directions. "Copy and paste into the correct folders," without specifying (while my fault) added to the confusion/frustration.

Copy the 6 .dll's (if on Windows) into your "\Project Zomboid Dedicated Server" folder.
megaitaka Jul 18 @ 5:26am 
@undercover This is a widespread problem for all servers. The solution of replacing steamclient.so for Linux servers or the .dll on Windows servers works perfectly. I've been reading that some paid servers revert the steamclient.so version to the old version after a reboot; on IndiferentBrocoli, it worked perfectly. In our case, we applied it because it affected two different mods as of today, one of them a tile pack, and disabling the mod was no longer feasible.
vNxtmxre Jul 18 @ 4:38am 
mod isnt working please fix
Undercover Jul 17 @ 4:19pm 
None of the aforementioned fixes solved this mod not loading on servers. Only mod out of a 150+ mod list that caused this issue.

Just so anyone else having the issue knows, you're not the only one and yes it is this mod specifically.
EVILEVILEVIL Jul 17 @ 4:31am 
How could I update the Windows stuff for the server via shockbyte control panel? I get no access to the Steam.dll's
anny Jul 16 @ 7:58pm 
Apologies for thinking its an issue caused by this mod, I will be updating the servers steam client :8bitheart:
Knuckles Jul 16 @ 7:58pm 
For those still struggling, I used this Reddit thread to troubleshoot.

https://www.reddit.com/r/projectzomboid/comments/1lyw5ww/psa_for_all_server_owners_who_is_facing_steam_mod/

My server is hosted by Indifferent Broccoli (Linux) and I have Windows. To get the actual steamclient.so file I needed to replace in two locations in my server control panel, I joined the Discord linked in the Reddit post. In the #announcements channel, there's a thread titled "Server Unable to Updated Mods..." that has a direct link to the steamclient.so file you'll need.

I downloaded that file, backed up the existing steamclient.so files from my control panel, and replaced them. I then restarted my server and watched the Console tab to ensure it was working. Took about 15m to restart since I have ~250 mods, but the server eventually went back live and my crew was able to successfully join.

Hope this helps, good luck all.