RimWorld
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Vanilla Social Interactions Expanded
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Mod, 1.4, 1.5, 1.6
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3.317 MB
29 MAR 2021 a las 6:23 a. m.
8 JUL a las 8:47 a. m.
25 notas sobre cambios ( ver )

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Vanilla Social Interactions Expanded

En 2 colecciones creadas por Oskar Potocki
Vanilla Expanded
109 artículos
Vanilla Expanded - Empire playthrough
148 artículos
Descripción


[www.patreon.com]







See change notes

3/29/2021: Release



Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have. This mod alters what pawns do in their spare time, puts some extra emphasis on relations tab and adds many mechanics that breathe fresh air into otherwise boring and stale game. Pawns now also have aspirations that can be fulfilled to gain powerful mood buffs, and the whole inspiration system is also changed.

Many new mechanics are added and each of them can be individually disabled if you dislike it, through the power of mod options. We are constantly looking to improve, so if you have any feedback, don’t hesitate to leave a comment and let us know!

We spent a lot of time working on this mod and even more time testing it, but if there are any issues you encounter, please make your way to the Known Issues section for instructions what to do.




















[forms.gle]



Authors:

Oskar Potocki, an artist and a designer, responsible for most of the artwork and visual imagery as well as mod design and xml.

Taranchuk, a programmer responsible for all the code in this mod.

Smash Phil, a programmer who helped with transpilers.

Chowder, a sponsor of the dating mechanic.

(CC BY-NC-ND 4.0)[creativecommons.org]



Q: Is this mod compatible with Combat Extended?
A: Should be, I hope.

Q: I dislike X mechanic, can I disable it?
A: Yes, mod options.

Q: Do I need Vanilla Expanded framework for this to work?
A: Absolutely.

Q: Does this mod work with Psychology/other mods that change pawn traits etc?
A: Yes, they should.

Q: Can I add it to an ongoing save? Can I remove it?
A: Yes, you can add it whenever you like, however bear in mind removing a mod from an ongoing save is bad practice and can result in save corruption. Always back up your saves when adding new mods!

Q: Does this work with other mods changing inspirations?
A: If another mod changes vanilla inspirations, chances are our mod will be incompatible.




Check out our collection at:


[discord.com]

[www.patreon.com]

Discusiones populares Ver todo (41)
2
22 JUL a las 8:18 a. m.
Need help removing mod
Strategy Centered
9
1
18 JUL 2024 a las 12:58 a. m.
Issues with inspirations/aspirations
trouter
10
hace 13 horas
Bug Reports
Endeo
950 comentarios
1113850540 28 JUL a las 1:48 a. m. 
Dear Mod Author,
I'm encountering an issue with "Vanilla Social Interactions Expanded" in RimWorld. During autosaves, I get repeated warnings about "Trying to save reference to a discarded thing" for various pawns.
The error logs point to RaidGroup:ExposeData() attempting to save references to already destroyed pawns that are no longer managed by the game.
I've tried updating the mod and checking for conflicts, but the problem continues. It seems the RaidGroup class might need to clear destroyed pawn references before saving.
Let me know if you need more details. Thanks for your work on this mod!
Best regards,
Lor 27 JUL a las 3:00 p. m. 
I am enjoying much of the social side expansion to this mod, thanks to the VE team for such great work on so many mods.

I'd just like to feedback here I don't think the "gained trait" mechanic makes any sense and to be honest it swings wildly between being overpowered or a serious detriment. I've just had 2 pawns gain immunity to flu and one became depressive and the other (one of my good doctors) became a 'dunce'.

It's just very random and I don't think it fits with the mod at all.
Tej 25 JUL a las 7:11 p. m. 
Does the "Previously our enemy" ever expire? Seems too harsh to keep that forever, when the majority of pawns added are going to be from prisoners. It should taper off eventually.
Ravayen 22 JUL a las 2:16 p. m. 
Do married couples do the dating stuff as well? would seem a shame if you stop dating when you get married (realism? lol)
Yanser 22 JUL a las 8:16 a. m. 
could've been a conflict with somehting else, but after combing through my whole list, removing this mod was what made my 135ms TPS spikes drop to 50.. so if anyone else has a similar problem, try removing this :er_sad:
让我看看怎么个事 19 JUL a las 6:21 p. m. 
When using the Inspiring Words skill with level 6 psychic power
Even when the inspiration feature added by the mod is disabled, the mod will still provide the inspiration
snakes 14 JUL a las 8:44 a. m. 
I've already submitted a bug report but this mod is buggy right now. Memories are being duplicated (multiple sad memories from a single bad event) making the game a lot harder!
SadPlastic 13 JUL a las 6:13 a. m. 
Sorry VISE.. I really love this mod, but it makes dev action menu not working..
DASH 12 JUL a las 11:11 p. m. 
just ignore... i personally check the comments to see if mod is working. i'm sure others do too
Oskar Potocki  [autor] 9 JUL a las 12:07 a. m. 
We don’t look at comment section of our mod for issues. Any issues reported using our Google forms (as per the instructions in mod description) have been fixed.

If people don’t report properly, they should expect us to respond accordingly.