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truly the most action packed and Adrenalin educing activity.
Not that I'm expecting anything to happen - mine is an extremely niche case that I doubt would happen to a lot of people. Would be nice to know you at least got it.
Otherwise the mod is a nice addition, it adds extra life to your colony.
Bear in mind a lot of people who report bugs in the comments (which they shouldn't do based on the mod description which informs you about the correct way to report bugs) use this mod with 400-600 other mods and don't even tell us which ones. As such, we're refusing to troubleshoot their issues.
... she was never our enemy. She didn't exist in the game before being spawned in as a reward for the ritual due to our ideology. Can this be fixed? I've already tried "Character Editor" and the moodlet/social node doesn't show up on anyone's list to be deleted, so its just a permanent penalty right now.
Can I trigger a 'one night stand' and how? :)
1) Pawns often refer to their husbands as wives incorrectly in descriptions of other characters, such as "A saved my wife, B, I'm grateful +5" but pawn B is male
2) I'll have nearly the entire colony attend a wedding, but the bride and groom will only have one or two pawns with the "A attended my wedding +5". Is that supposed to be that way?
3) One my pawns best friend died, will he eventually get a new best friend or will it be impossible for that title to shift?
4) This is a problem I have with base game but I would love to see this incorporated in the mod as I feel it fits the vibe; I can't stand it when a pawn is widowed and remarried, their dead spouse changes to ex-spouse and now they hate them. I would love to see "Lost Spouse" instead
She's never even seen a stove and she thinks she belongs in the kitchen. :/
"-15 [Name's] partner. 'I would be a much better partner for {Name} than them!'"
or a
"-15 Flirted with my partner 'That scum! Where do they get off trying to seduce {Name}!"
Kind of deal