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153 ratings
Wind Realm
   
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Mode: Sprint
Tags: level
File Size
Posted
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2.468 MB
Feb 21, 2021 @ 1:06pm
Jul 22, 2021 @ 12:11pm
15 Change Notes ( view )

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Wind Realm

Description
The Wind Realm is a Racing Realm that features tornadoes, swaying tracks, flying debris, and savage winds. The skill is driving through harsh winds. Make sure to use the rotational jets to stay down while wind is blowing past
(this is a attempt to make a map more suited for regular distance players and the map was inspired by how PinesofChoas makes his realm maps, so anyways hope you enjoy! :)
5 Comments
axelmorin78 Apr 27 @ 10:56am 
this is bad. the wind sections are waaay too hard. Why is the safezone so small?
Tribow Feb 28, 2021 @ 6:55pm 
when playing this level I got softlocked. For whatever reason I lost all of my abilities and could not progress past a wind section since I couldn't grip. I could not regain abilities even if I died. I was not attempting any shortcuts at all so it couldn't have been an anti-shortcut measure. Happens after the lightning obstacles.

By the way, the lightning obstacles are very hard to read. The marks on the ground are helpful, but the camera is too low to see it. Could have some charged effect coming out of the location the lightning strikes.
Sperzieb00n Feb 23, 2021 @ 4:37pm 
wind realm goo woooooooo
General Kenobi  [author] Feb 21, 2021 @ 6:51pm 
To respond to your feedback @Arika Springfield I didn't put as much effort in this map as my normal maps because I made it in my free time just to have a new map come out because I am spending a lot of time on other maps and there hasn't been a lot of new realms maps recently
Arika Springfield Feb 21, 2021 @ 6:09pm 
It isn't a bad realm, still better than the only other wind realm on the market, but just like the other one, it feels like it lacks diversity in the obstacles. When all there is are initial ramps and most of the wind obstacles are relegated to the big grass areas, well. Also would have been nice to see giant twisters like in the other one. I was pleasantly surprised by the lightning segment, not a bad touch. Only gameplay issue is that the last grass area with high winds took me forever because the "safezone" in the middle where thrusters keep me from flying off is rather narrow. Too far to the left and whoosh, too far to the right and there is a gap between the mounds where the continued grass segment looks like one is supposed to go that way. Had no idea it was a red herring and I missed the portal. Might want to cover that opening with another small hill.