Distance

Distance

907 ratings
Super Nitro Tunnel
   
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Difficulty: Expert
Mode: Sprint
Tags: level
File Size
Posted
Updated
195.044 KB
Mar 17, 2014 @ 3:38pm
Dec 31, 2017 @ 7:31am
14 Change Notes ( view )

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Super Nitro Tunnel

Description
A SPRINT custom level remake of turbo tunnel from The Super Nintendo version of Battletoads In Battlemaniacs.
12 Comments
fzeroman  [author] Dec 29, 2017 @ 3:49am 
sorry ill take note of it but i tried to make it as close as the original super nes version,including checkpoint locations. Ill see about updating it visually but i dont think ill change or add any more checkpoints
sim<>n[a] Dec 28, 2017 @ 8:43pm 
I dont want it to be easy, but there is a series of long jumps closer to the finish, that can be hard to complete, especially if you are playing for the first time.Each time you fail, u've got to spend a lot of time doing allmoast nothing, just waiting for a right springboard or an end of a jump, and then u fail agian and start it all over 3, 5, 7, and even more times in a row, each time spending allmoast all time on waiting - that's boring as hell.The worst is when you finish all jumps but the last one - colossal loss of time and disappointment.U may loose a lot of time near the beginig, but that's not frustrating at all, cause its fun, its a challenge, not waiting.
I wish there were checkpoints after each pair of jumps, mb even after each jump, or, better, they would be completly reworked.
fzeroman  [author] Dec 28, 2017 @ 2:26pm 
um update added more checkpoints...how easy do you want it?
sim<>n[a] Dec 28, 2017 @ 12:45am 
Great level, but lack of checkpoints kills interest
5el. Feb 19, 2017 @ 9:20am 
A drag race in Distance sounds awful, yet you made it incredibly enjoyable. Just add a parking lot on the side and we can host a Refractor Drag Meet on this one :)

The only issue I have is the piss poor checkpoint placement, but really good level otherwise.
Shados May 10, 2016 @ 5:36am 
...Putting deliberately misleading signs/ramps isn't challenging, it's just aggravating. If a track is meant to be (at least theoretically) doable on the first try without deaths, then you need to at least signal things accurately.
fzeroman  [author] Dec 1, 2015 @ 3:17pm 
@ikagura This isn't exactly like the one from Nitronic Rush. The layou was taken from Super NES Battletoads in Battlemaniacs. Its alittle tougher:)
Ikagura Dec 1, 2015 @ 10:52am 
I did it in nitro, ill redo this in Distance!
fzeroman  [author] Oct 17, 2015 @ 10:59am 
Thats battletoads for ya but thanks anyways!
ichiStep Oct 17, 2015 @ 10:16am 
Just a linear tunnel. Basic artstlye. Difficulty from obstacle placement and long jumps.