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i keep getting the same error messages. I'll post it here, I hope it's ok. I hope you can help further or fix it. Thank you for this upgrade and the further development.
EH_NanoBotsExplosionSound sound is missing resolved grains and will not work properly. Report about it to Emergency Heal (He's not dead, Jim) (Continued) devs.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ModErrorChecker.AssemblyChecker:CheckXml ()
ModErrorChecker.AssemblyChecker:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
XML error: Duplicate XML node name placeWorkers in this XML block: <ThingDef ParentName="BuildingBase"><defName>SleepingSpot</defName><label>sleeping spot</label><description>Designates a spot on the ground where people should sleep. Not comfortable.</description><thingClass>Building_Bed</thingClass><graphicData><texPath>Things/Building/Furniture/Bed/SleepSpot</texPath>