Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Sailor Cat's Wondrous Goody Huts
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File Size
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90.870 KB
Feb 4, 2021 @ 8:46am
Dec 18, 2023 @ 10:31am
31 Change Notes ( view )

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Sailor Cat's Wondrous Goody Huts

In 5 collections by Sailor Cat
Civ♂Master♂Deep♂Dark♂Mods
72 items
Sailor Cat Collection
69 items
Jolly PBC
38 items
Play by Clow Card
29 items
Play by Mushroom Cloud
24 items
Description
Introduces 10 new tribal village rewards, including:
  • Your unit discovers a new natural wonder.
  • A random resource in your territory.
  • A random unique unit.
  • A random unique improvement in your territory.
  • A random policy.
  • Your unit has its formation upgraded.
  • Your unit receives wilderness training (+2 sight, can see through features).
  • A meeting with and envoy to an unmet city-state.
  • A Spy and +1 Spy capacity.
  • A burst of Production in your Capital.
An 11th reward is disabled by default, but can be enabled in Defines.sql or with Configurable Goody Huts: Your unit embarks upon an expedition to a faraway tile with a free Settler.



Recommended Pairing
With its smooth hazelnut filling and crunchy outer crust, Wondrous Goody Huts pairs well with Configurable Goody Huts, Enhanced Goodies and the Good Goody Huts, ARS - Improved Goody Huts and Auto Record Goody Huts mods.
Notes
  • Does not replace or change existing tribal village rewards.
  • If your reward can't be granted, the mod will default to a random unique unit.
  • Random items are pulled from your current era.
  • Random improvement spawner will not spawn a watchtower, industry, corporation, or a few problematic DLC improvements.
DDL
Latest version: 1.50.02. Github Repository[github.com].
Special Thanks
Gedemon, LeeS, and WildW for valuable Lua insight; SeelingCat for general feedback and suggesting the production reward; zzragnar0kzz, Deviain, Slightly Annoyed Niko for helpful bug reports; Groo for German TL; Phantagonist for CN and JP TL; Low poly cat for RU TL.

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Popular Discussions View All (1)
52
May 12, 2023 @ 12:01pm
PINNED: Bug Reports
Sailor Cat
148 Comments
That_ELM Jan 12 @ 10:53am 
Hi, thanks for the mod and the partner mods with it! I really like but I am running into an issue where my game freezes when I, or even AI, picks up a goody hut. I think it is tied to a specific drop because its not every hut that the game freezes and if I reload with a chance of something different it doesn't happen. (I went to pick one up, game froze, restarted, picked up again, froze again and then the third try it went through). The only two mods I'm using so far in your goody hut suite is the wondrous and configurable goody huts.
Sailor Cat  [author] Dec 18, 2023 @ 10:32am 
Updated
Sailor Cat  [author] Dec 18, 2023 @ 9:03am 
Lame. I'll fix it shortly.
yofabronecoforo Dec 17, 2023 @ 10:32pm 
Getting Lua "attempt to index a nil value" errors from lines 30-32 of the script at game start with Standard and R&F rulesets. The Reef feature was introduced with R&F, and the Volcanic Soil feature with GS. Possible fix would be to declare tValidFeatures as an empty table and insert the index of those features only if they exist in GameInfo.Features.
Sailor Cat  [author] Aug 1, 2023 @ 11:15am 
Added full-fledged compatibility with Auto Record Goody Huts. Also added Chinese and Japanese translations thanks to Phantagonist.
Adamanix Apr 26, 2023 @ 8:34pm 
Aaaaand I just loaded the game, and they work fine.... -.- I don't get it. Sorry for the bother. lol
Adamanix Apr 26, 2023 @ 8:31pm 
Something happens along the way in my game. I'll be getting a ton of huts then after a while, they only drop 20 gold/hut. Every time. Not sure what the deal is. I do have both Configurable Goody Huts, & ARS - Improved Goody Huts
Sailor Cat  [author] Apr 23, 2023 @ 5:02pm 
https://cdn.discordapp.com/attachments/845510336869957632/1099847617707528262/image.png I'm really not sure. If there's something going on, I'm not sure what it is. Do you have any other mods that affect goodies?
Sailor Cat  [author] Apr 23, 2023 @ 4:49pm 
I can say this mod has absolutely nothing to do with the frequency of regular scout rewards from huts.

Wrt UU rewards, I can't say it isn't just a roll of the dice giving you your UU since there aren't that many to choose from in the ancient era. 50% is indeed a lot depending on what DLC and mods you have enabled to pad the pool. I'll at least try a Cree game to see if it does it for me regardless.
jims Apr 23, 2023 @ 4:32pm 
"Ah. Were you getting Okihtcitaws specifically from huts that had the unique unit message pop up, or from huts in general?"
I get Okihtcitaws both as "you have gained a recon unit" and also often with the "you have received a unique unit" messages (about 50% Okihtcitaws, 50% random other stuff). My current game - I have built 3 recon units and now have 15 total.