Garry's Mod

Garry's Mod

13,728 ratings
Background NPCs - Fill the world
117
85
26
146
22
34
33
14
13
46
43
42
37
37
17
17
17
14
7
13
8
7
7
   
Award
Favorite
Favorited
Unfavorite
Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay, Realism
File Size
Posted
Updated
16.903 MB
Dec 29, 2020 @ 9:28pm
Oct 22 @ 12:09am
105 Change Notes ( view )

Subscribe to download
Background NPCs - Fill the world

In 3 collections by [FG] Shark_vil
Background NPCs - Official Collection
43 items
[FG] SandBox 2023
209 items
My mods created
68 items
Description
Topics

What is this?
  • This is a simple addon that spawns NPCs on the map and makes them move to pre-set points. In case of danger, they can try to run away, hide, scream in horror or fight back. Sometimes they interact with each other. The list of events will be expanded. Can work without a NAV grid.
  • Is it resource-intensive? - In most cases, it does not load the system, there are a number of parameters in the settings for optimization.



What NPCs are there out of the box?



Documentation?
While the documentation is under development, it will be updated over time.
https://shark-vil.github.io/background-citizens



I want more models!
Download sources and change configuration files. An example of how this can be done:
Background NPCs - Custom models example module



Maps on which you can check the addon:
Default & Unofficial maps[shark-vil.github.io]



Supports mod compatibility
  • ULX / ULIB - Adds auxiliary commands to the ULX menu
  • [DV] Decent Vehicle - Basic AI - Adds an option that allows NPCs to use vehicles. Vehicles will automatically spawn all over the map
  • Bio-Annihilation II - Adds an option to replace "Zombies" with the version from the mod
  • nMoney2 - Sandbox Currency - Adds option to drop money when killing NPCs in SandBox
  • [simfphys] LUA Vehicles - Base - Adds support for "simfphys" transport when using "Decent Vehicle" (For configuration, does nothing automatically)
  • Police System - Adds option to replace the "HL2" arrest animation with a version from the mod
  • Nodegraph Editor Expansion - Allows you to convert points from the mod to a mesh for "Background NPCs"
  • StormFox 2 - Adds option to reduce the number of NPCs during rain and night
  • ArcCW - Adds an option for replacing NPC weapons with the version from the mod
  • ARC9 - Adds an option for replacing NPC weapons with the version from the mod
  • TFA - Adds an option for replacing NPC weapons with the version from the mod
  • Followers Mod - Compatible with follower mod




Supported gamemodes:
  • SandBox
  • DarkRp



GitHub:
https://github.com/Shark-vil/background-citizens



Maps on screenshots:



[discord.gg]
[billing.spacecore.pro]




Originally posted by Shark_vil:
Copyright belongs to Shark_vil. The product can only be published on Steam by an account ID: 76561198127131103
Popular Discussions View All (94)
46
Nov 19 @ 8:11am
PINNED: Issue
[FG] Shark_vil
43
Oct 17 @ 3:13pm
PINNED: Suggestions
[FG] Shark_vil
9
Sep 20 @ 1:09am
PINNED: Questions and Answers
[FG] Shark_vil
3,122 Comments
Meeka Maaka Mook 4 hours ago 
Every time the combines release the manhacks they suddenly get stuck on their arm fix it please!
AdmiralPizzaMan Dec 16 @ 1:50pm 
When I spawn friendly NPCS, the Combine would shoot them, however the spawned NPCs do not shoot them.
wolfrancharlotte Dec 13 @ 6:43am 
i recently see that the npc doseont sit normaly and they can't dance anymore is that a bug or maybe the probleme is with me need help please
Mr_RedBoots421 Dec 11 @ 1:54pm 
i used to use this mod but i uninstalled it.. now i reinstalled it and its not working? i need help.
vicon23 Dec 4 @ 12:48pm 
bro i hate the stupid wanted system so much its so ♥♥♥♥♥♥♥ annoying constantly having ignore players on and my citizens keep just running up to me and punching me for no reason, also NONE of the factions even work, combine is completely chill with citizens(which is how it should be but also sometimes they should attack citizens+soldiers are friendly to them too), the npcs NEVER shoot ANYTHING unless I manually make 2 npcs hate each other, and even then its buggy. BRO.
Deadmau5UltraAnimals Nov 30 @ 11:45am 
this thing causes so much lag when combined with stuff
Glitchtopher Nov 29 @ 8:55pm 
Why are the special forces NPCs spawning without weapons? I don't have the "remove weapons" option enabled.
atomicmagnetron Nov 29 @ 3:55pm 
can I choose WHICH NPCs I want spawned?
Bloky Nov 28 @ 4:00am 
is anyone else having lighting issues? i keep seeing large shadows across the map when i enable spawning, anyone know how to fix it?
they will not spawn as soon as you start the game and immediately download this addon, you need to go into the properties and allow them to spawn