RimWorld

RimWorld

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Clay Soldier Race
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
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32.400 MB
2 dec, 2020 @ 23:59
15 jul @ 15:00
18 ändringsnotiser ( visa )

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Clay Soldier Race

Beskrivning
Have you ever felt out matched by the insane populations of raiders? Well this mod looks to alleviate that feeling by adding some moderately cheap clay soldiers into Rimworld!

Description of the soldiers
The soldiers are created at an art bench and require 5 crafting as well as the pawn to be assigned to art.
Made out of 200 stone blocks
Weaker than human pawns
Cannot have mental breaks
Do not need food or rest
Can only fight, incapable of all other work
Due to only being able to fight their market value is low meaning colony wealth does not skyrocket


Incompatibles
CE - Damage works, however there is no ammo counter near their draft button
Any child or baby mod (Excluding Biotech)

Who thought they wanted this mod? Well me Gpac1231 of course
Who coded these bad boys? Well that would be the wonderful Taranchuk who works off of the Rimworld Mod Market

[discord.com]
Populära diskussioner Visa alla (2)
2
5 mar, 2022 @ 19:51
Empire Compatibility?
Milk
0
22 aug, 2021 @ 10:38
Ideology Interaction
Zoviscyne
433 kommentarer
M2Ferocious 15 aug @ 0:31 
This is beautiful. Thank you
Gpac1231  [skapare] 6 aug @ 18:23 
@Kursed_Knight

This is an interesting idea, I may look into that.
Kursed_Knight 6 aug @ 5:54 
Hello Mod Author. I would like to share a simple wish that, if you're willing to work on, would make the mod better for a few people, but specifically me (I'm no liar).

It would be neat if the Golems can be assigned to 'shut down' like mechanoids when there is no work that needs to be done/they are not drafted. I dislike seeing the golems just wander around, sometimes into the edge of the map, when doing 'Golemancer with a golem army' playthroughs.

Maybe they could even use the same system as mechanoids?
Gpac1231  [skapare] 5 aug @ 16:41 
@小黑

HAR should be above/before the clay soldiers mod.
小黑 4 aug @ 22:02 
you mean Clay Soldier Race should be before Humanoid Alien Races mod?
小黑 4 aug @ 21:59 
@Gpac1231
yes,I add ratkin/kiiro/moelotl/dragonian before this mod
Gpac1231  [skapare] 4 aug @ 20:32 
@小黑

Are you running the Humanoid Alien Races mod before this one?
小黑 4 aug @ 19:15 
我加了这个mod后,快速测试无法生成殖民者,商队无法生成交易员
After I added this mod, a quick test failed to generate colonists and the caravan failed to generate traders
Aether 4 aug @ 6:17 
@Sir Luis There's a toggle in the mod options to let them do work.
Sir Luis 3 aug @ 0:21 
can you make it possible for them to haul and clean?