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This is an interesting idea, I may look into that.
It would be neat if the Golems can be assigned to 'shut down' like mechanoids when there is no work that needs to be done/they are not drafted. I dislike seeing the golems just wander around, sometimes into the edge of the map, when doing 'Golemancer with a golem army' playthroughs.
Maybe they could even use the same system as mechanoids?
HAR should be above/before the clay soldiers mod.
yes,I add ratkin/kiiro/moelotl/dragonian before this mod
Are you running the Humanoid Alien Races mod before this one?
After I added this mod, a quick test failed to generate colonists and the caravan failed to generate traders