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and/or give it the Silent Takedown ability from Musashi's Stealth Overhaul?
Sorry for calling this mod trash, guess was just having a bad day and took it out with an uncalled insult.
I still don't like the mod but I understand is just a different way of playing the game if choosing to install this mod.
keep up the good work and again I'm sorry for the rude post previously made especially since this is not mandatory and is here only as an option.
Keep up the good work and have a good day.
2) The whole point of the Axe Toss being free is as a counter to the Alien Rulers' reaction mechanic; either just getting in that extra bit of damage without provoking a response, or maybe as an extra shot to try to hit that damned Archon King before he Atomic Piledrivers your soldier. Taking away the "Free action" aspect of the ability takes away the very element that gives the axe its purpose as a counter to the Rulers.
I'm not opposed to the idea of rebalancing the weapons, but those are two elements I just don't agree with changing.
The axe remains a direct upgrade over standard XCOM swords at all stages of the game, calling them "trash" is unreasonable. In any case, you're welcome to not use the mod or remove the configuration responsible for changing the damage values.
The axe is already outshadowed by the chosen katana, and basically nerfing it into the ground literally makes the weapon trash.