Space Engineers

Space Engineers

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Cowboy Hats - The Definitive Edition
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Type: Mod
Mod category: Block
File Size
Posted
5.849 MB
Sep 19, 2020 @ 3:20pm
1 Change Note ( view )

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Cowboy Hats - The Definitive Edition

Description
Almost a year ago, Cowboy Hats took the workshop by storm. Now they're back: Remodeled, Recolorable and not shaded like candlewax...*cough...*

...Cowboy Hats! Yeehaw!

You didn't ask this time, but we did it anyways.
Cowboy Hats are better than ever! The hats come in 4 sizes and function on both large and small grids. You can change the size with construction tools, with the earlier buildstates producing smaller hats.
Put it on your Rover!
Put it on your Ship!
Put it on your Head... and probably get crushed! These are for your creations, not your engineer... yet.

This new Cowboy Hat is listed in the "Definitive Yeehaw" tab in your block menu. Tell your friends and family, the vast unknown just got a bit more rowdy!




____Important Notes____

-Most of the blocks in this mod are 1x1x1 sized, and the models themselves (all sizes) purposefully clip out from this 1x1x1 zone. Similarly, the collision model fills the 1x1x1 block space. The bonus styled hat is the only exception, being a single-buildstate standalone which is much larger and has a more accurate collision model.

-As stated above, there are 4 hat sizes as buildstates for both large and small grid sizes. In creative mode, placing the hat will spawn it's largest version and needs to be ground down if you want to shrink it.

-Currently, this mod does not include LODs for the hats. This is being worked on.

-The original Cowboy Hat mod will be kept as a legacy file, but there are no plans to update it.

-This is only my second published mod so don't hesitate to comment with any polish requests or questions!



________

“In the wild endlessness of space; any direction can be West.”
- Imperator Иibbles

"what does it do"
- Jakaria

"Y e e h a w"
- Math0424
43 Comments
The Erubian Warlord Mar 11, 2023 @ 3:47pm 
gives me an idea for a new type of ship dueling have an event controller looking for when the hat is destroyed and make it turn the ship gyros and thrusters off until a new hat is placed rinse and repeat with your crew needing to keep the hat alive as the vessels plink away at each other
The Erubian Warlord Feb 28, 2021 @ 7:08pm 
"Doug Dimmadome owner of the Dimmsdale Dimmadome"
Foamy Feb 15, 2021 @ 8:21pm 
his name is doug dimmadome you uncultured swine >:0
Combinemonkey Dec 12, 2020 @ 2:51pm 
bet a texen made this
ImperialHamster Nov 15, 2020 @ 5:38am 
WHEN BEING ON MARS WITH 4 GUY DOING...things..ISNT ENOUGH REDNECKNESS
Halo elite Oct 4, 2020 @ 10:03pm 
next make a laso mod
Mustard Chuck Sep 26, 2020 @ 9:00am 
Dale Dimmadome edition coming soon?
Corperal Lore Sep 26, 2020 @ 3:03am 
I'd tip my hat to you sir if it wasn't firmly attached to my hull
Cygma Sep 26, 2020 @ 3:00am 
As a texan im glad I can put this on my ships
zachiyo123 Sep 25, 2020 @ 9:05pm 
I thought this hat was for the engineer.... boy was I wrong, in the best way possible