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Rule of thumb. Plan out your builds before spamming seed crates everywhere. I always think twice before setting up another shared crate and will always have a plan on how to reset the crate if I need to.
One issue I have noted so far is that when I made a chest then needed to quickly delete the chest because I wanted to get rid of it and place it back down I got an angry error log that seemed like the system was still trying to balance the resource among a chest that was no longer in existence.
I'll look into sharing storage between different stack sizes, that is indeed an interesting feature.
As for your other request (disconnecting crates), while I agree that it would be convenient and often useful, it requires some UI changes, some savegame changes, etc. This would increase the scope of the mod considerably, and I don't think I want to spend that kind of time on this little tool.
As a suggestion, what I do when I want to empty crates, is temporarily disable the mod to do it. I bring my "to be emptied" crates in my garbage area, and when I have enough, I disable shared storage and empty all of them at once (using bots, stone heads and brooms, not by hand). It takes maybe 10min at worst, and then I can re-enable it.