Kenshi
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Sparring Partners (Training)
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Aug 24, 2020 @ 8:16am
Apr 9 @ 6:42am
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Sparring Partners (Training)

Description
Sparring Partners is a mod to allow your characters to spar with each other to increase their skills or even see who's better.

Does not require Import.

This works on any of your own characters with lore friendly custom dialogue.

Character states like blocking and passive are remembered by the sparring partner.

Prepare for sparring by being in a clear area with non lethal weapons because the battle is real and life n limb can be lost.

1. SAVE BEFORE DISMISSING A CHARACTER IS RECOMMENDED.
2. Set the characters states. (Blocking, passive)
3. Dismiss the character.
4. Talk to the character and choose sparing and how long.
(1 hour for recruits and 5 hours for recruits vs blocking gods.
Battle mode will make them defend their allies for group battle)
5. After the time has elapsed then the character will join the current squad.

DO NOT ATTACK UNPROVOKED OR THE FACTION WILL GO HOSTILE.

BUGS/ISSUES
1. When you dismiss a character their faction is tech hunters so don't spar near other tech hunters otherwise you will have more sparing partners then you intended

2. If the character is unconscious when their spar timer runs out they will not return to squad. If this is the case talk to them and tell them to rejoin squad or heal them

3. If you defeat a character in combat they might lie there playing dead. Heal them and they will return to squad.
Or add them to the new CageOfShame and recruit them from there

4. They are hostile and defenses/others will engage them. Best to build a little arena or be away from defenses with a medic on standby



Please report any bugs you find other then beep.

UPDATES
7.0
Fixed spelling mistakes, no more sparing.

6.0
Added sparing to Ray

5.0
Added Cage Of Shame(Costless cage to put defeated characters in to re recruit easier)
Added dialouge lines for being recruit from Cage
Added Ai overide so they stand still after being talked to
Added battle mode(Select join Battle and they will protect their allies)

4.0
Fixed beep and hamut having sparring text before being recruited.

3.0
Increased Sparring dialogue priority

2.0
-Fixed custom dialogue not working when returning to squad.

-Added return to squad when being healed by the player. (useful for when they play dead just heal them and they will return)
Popular Discussions View All (3)
9
May 27, 2023 @ 12:38am
Bug = Just standing still
Sludge Lord
0
May 30 @ 9:56am
Game Crash on Character Rejoin
sybersmoke
0
Sep 13, 2023 @ 10:38pm
Перевод описания на русский.
Hackod [Довангард]
270 Comments
Eskarn™  [author] Jun 12 @ 6:41am 
If they are added by a mod and the author did not use a default player talking dialogue then they wont have a talk available. Pretty sure i got all the base game characters but if i missed one let me know.
God's right hand Jun 11 @ 11:05am 
After i dismissed them, there was just NO TALK option available for me ,and my click was YELLOW, SINCE I AM ALLIED WITH TECH HUNTER. IT WAS YELLOW AND NO TALKING OPTIONS
Mehdi May 2 @ 3:32am 
hey this mod makes it that the drug peddlers are hostile (but they don't attack i just have the red click icon when im on them which i didnt have before getting this mod), but the ones in cities chilling i have the sparring partners options dialogue with them, im just saying it, this bug doesnt bother me, i just never know if it might help someone, but otherwise the mod works very well
Eskarn™  [author] Apr 8 @ 6:59pm 
That would be because they are using one of the player dialogue packages for when npcs are recruited as the Hivers default dialogues and when you heal them its triggering the rejoining part.

You could open Sparring Partners and find the main dialogue package then just remove the On Heal section.
Numi Wan Ken00bi Apr 8 @ 6:08pm 
Causes instant recruitment of hivers you heal in Rogue Hivers expansion for some reason, dope mod though. I like it, just annoying that they're semi incompatible and I'm too stupid to figure out why.
Eskarn™  [author] Mar 18 @ 6:24pm 
If you know a way to get 2 party members to attack each other and gain stats without dismissing feel free to let me know.
EnJotax Mar 18 @ 2:23pm 
Why Dismissing? dont get it
Eskarn™  [author] Mar 4 @ 9:01pm 
Added a video to show how to use the mod. However some modded characters wont work as the mod makers don't use the vanilla player dialogues.
Eddard Mar 4 @ 7:56am 
i'm so confused how do i make this work? there's no dialogue popping up
Eskarn™  [author] Feb 27 @ 7:08pm 
Make sure you are not allied with Tech Hunters, there's a relationship modifier option in the sparing menu.
Pretty sure that's what makes them run away.