RimWorld

RimWorld

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Vulpoids - Adorable Foxes [1.6]
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Mod, 1.6
File Size
Posted
Updated
3.088 MB
Jul 22, 2020 @ 3:11pm
Oct 2 @ 12:20pm
38 Change Notes ( view )

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Vulpoids - Adorable Foxes [1.6]

In 1 collection by Yanzihko
Mods by Yanzihko
14 items
Description


Languages: English

Github Version[github.com]



Vulpoid is a race of adorable genetically engineered foxes with high mental capabilities but weak and fragile body. Vulpoid is an advanced variation of xenohumans with a precisely tuned genome that becomes highly unstable outside of very short range of acceptable parameters. Technically they even can be considered an alien species. Their modification is impossible outside of advanced Glitterworld facilities and without source Genome templates.



-Modular body addons. Destruction of Eyes, Nose, Ears etc. is visible



-Set of colors

-Unique names and backstories

-Biotech compatibility

-512x512 textures



-Incompatible with mods that overhaul pawn appearence



ShauaPuta - General help, patches
arachbob - General help, patches
ED monk - Grammar assistance

Thanks to everyone who supported me with $$$:
Matthew, GabeGames, that one who called you gay.

[boosty.to]
Discord[discord.gg]

Tag section
Vulpes Vulpoid Vulpoids Fox Furry Race

Popular Discussions View All (2)
63
May 27, 2024 @ 3:00pm
PINNED: Bug reports
Yanzihko
5
Jan 18, 2021 @ 4:09pm
PINNED: Patches/Translations
Yanzihko
323 Comments
tolaburke Oct 3 @ 12:47am 
I vaguely remember these from Starsector mods. They were powerful there. I wonder if they are here?
CursedBun Sep 30 @ 4:45pm 
Да что у вас всё так сложно? Сократите ссылку до автора https://github.com/Yanzihko/ и найдёте нужный репозиторий
Sily Sep 30 @ 11:36am 
ссылка на Github не работает.
версию 1.5 не найти нигде '^'
Yanzihko  [author] Sep 23 @ 2:02am 
@Poetic Death

Will push a fix later today.
Poetic Death Sep 22 @ 1:13pm 
Unable to equip a facemask, as they, apparently, don't have a jaw.
Also, their immunity gain is set at 9500%
Not sure if these are on my end, but it's kinda weird.
Dracon Sep 15 @ 9:10pm 
Yeah for some reason, Erin's female thin (specifically that one too) gets priority over all others Maybe it's actually an issue with HAR.

I found a solution now though. Since I don't usually use Genies anyway, and have thin characters turned off in body boss, I just deleted the female thin textures out of the body mod folder.
Yanzihko  [author] Sep 14 @ 4:40pm 
@Dracon

That sucks, but i cannot account for 100% compatibility. I've already put a lot of work into keeping bodies as vanilla as possible and making sure all body addons behave themselves correctly with apparel. If some mod messes with a mechanic of body types themselves, well duh. Too bad.

For some reason i have zero issues with my races even when running 300+ modpacks.

You literally have to avoid only two things. Pawn overhaul mods and CE (even CE is under a question because i might make a proper patch till winter).
Dracon Sep 13 @ 8:25pm 
Nah, I meant that the "standard" thin body was shown instead of the correct one from your mod.

Just tested it out and it's indeed Erin's Body retexture again. - And it apparently only affects females too. (Babies and Males seem fine for some reason). Really a frustrating one, since changing Load order doesn't fix it. - Must be a bug on erin's part there.

I suspected Body Master for a second, but removing it did nothing.
Yanzihko  [author] Sep 13 @ 7:33am 
Majority of my races have only a single gendered thin bodytype if you've been asking that.
Yanzihko  [author] Sep 13 @ 7:32am 
@Dracon

If something OVERHAULS pawn appearance system, then it might be a problem.

A simple retexture of vanilla pawns doesn't affect HAR races at all.