Divinity: Original Sin 2

Divinity: Original Sin 2

40 ratings
Mind Controller Class Mod
   
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Type: Add-on
Game Mode: Story
Tags: Classes, Skills
File Size
Posted
Updated
12.836 MB
Jun 9, 2020 @ 6:16pm
Jun 10, 2020 @ 6:31am
2 Change Notes ( view )

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Mind Controller Class Mod

Description
Dominate the mind of your enemies and rule the Rivellon!

Welcome everyone. This is my first created mod - Mind Controller class. Feel free to post any bug reports or suggestions!

The general idea of this class is simple - to control your enemies in battle. You have a lot of CC effects to manipulate your enemies like charm and madness. However, this class lacks damage. When playing this class, you should focus on destroying magic armor of your enemies - for this you have a lot of skills. This class has 19 overall skills.

Read before playing: There is no class preset yet! To choose starting skills, simply choose Summoning and Necromancy.

Vendors:
1)Near campfire in Fort Joy
2)Near all other vendors in Driftwood
3)On a Lady Vengeance in Islands
4)Near crush site in Arx






Special thanks to Kalavinka, the best of the best!
30 Comments
iWisd0m Apr 17, 2023 @ 6:37pm 
what campfire in fort joy you referring to?
Charming Dazz Jul 14, 2022 @ 11:21am 
the only downside to this mod is you gotta mind control the right person. and if that "ally dies" you don't get the xp for the kill. Which is the bummer of it all.
Black May 10, 2022 @ 8:26am 
@Vito i know this is really late but for anyone else that needs it:

Cursed seems to only level up when the target has no armor and since mods like divinty unleashed changes the way armor works the only way to increase cursed seems to cast skills that remove armor from oponents like this class mod Fear skill. at least that seems to made it work for me
Vito Jan 28, 2022 @ 10:10pm 
Cool mod except I don't get how you can stack cursed 4 times. Cursed doesn't seem to stack past cursed1 during its two turns, and there are less than 4 skills that apply cursed and they all have 3-4 turn cool downs. Would appreciate any help.
Psiiijay Jan 20, 2021 @ 9:45am 
This mod made me install this game again. I couldn't stand that dominate mind was just a charm spell (dominate mind with a heart symbol wth) and you couldn't really control enemies like in other tacticle rpgs. Greate work!
Guardian-of-Light137 Dec 23, 2020 @ 12:38am 
Is this known as mystic_eye in the manage mods section of the main menu?
RzR⁧⁧Telhalm Aug 31, 2020 @ 12:13am 
1) can't tell you how disappointed I am that "Read Thoughts" doesn't work on allies. ['learning' the skills] ~ JK mostly

2) Read Thoughts and Weaken can be used on the ground.

3) This might be a DU incompatibility but Curse doesn't stack passed [1].
Adonan Jun 22, 2020 @ 5:43pm 
Bit of an update. When I attack a mind controlled enemy, they die instantly, no matter how much health they have. I think that's because of a mod I'm using (probably Divinity Unleashed), but the main takeaway is this only happens with summons. It seems the game treats the enemy as a summon when you mind control them, which is why you don't get experience from their death.
Adonan Jun 22, 2020 @ 3:38pm 
By the way, I've noticed the mind control bug mentioned by others. It's unfortunate, but nothing that can't be worked with. A fix would be nice, but I noticed you still get experience from the enemy after the mind control falls off, I can work with that. However, I've only just started, so I'm not sure if this works with Possession.
Adonan Jun 22, 2020 @ 3:35pm 
This mod is awesome! It really gives off this, "master of the mind" feeling. A lot of creative abilities too. Not bad for your first time.