Divinity: Original Sin 2

Divinity: Original Sin 2

Mind Controller Class Mod
30 Comments
iWisd0m Apr 17, 2023 @ 6:37pm 
what campfire in fort joy you referring to?
Charming Dazz Jul 14, 2022 @ 11:21am 
the only downside to this mod is you gotta mind control the right person. and if that "ally dies" you don't get the xp for the kill. Which is the bummer of it all.
Black May 10, 2022 @ 8:26am 
@Vito i know this is really late but for anyone else that needs it:

Cursed seems to only level up when the target has no armor and since mods like divinty unleashed changes the way armor works the only way to increase cursed seems to cast skills that remove armor from oponents like this class mod Fear skill. at least that seems to made it work for me
Vito Jan 28, 2022 @ 10:10pm 
Cool mod except I don't get how you can stack cursed 4 times. Cursed doesn't seem to stack past cursed1 during its two turns, and there are less than 4 skills that apply cursed and they all have 3-4 turn cool downs. Would appreciate any help.
Psiiijay Jan 20, 2021 @ 9:45am 
This mod made me install this game again. I couldn't stand that dominate mind was just a charm spell (dominate mind with a heart symbol wth) and you couldn't really control enemies like in other tacticle rpgs. Greate work!
Guardian-of-Light137 Dec 23, 2020 @ 12:38am 
Is this known as mystic_eye in the manage mods section of the main menu?
RzR⁧⁧Telhalm Aug 31, 2020 @ 12:13am 
1) can't tell you how disappointed I am that "Read Thoughts" doesn't work on allies. ['learning' the skills] ~ JK mostly

2) Read Thoughts and Weaken can be used on the ground.

3) This might be a DU incompatibility but Curse doesn't stack passed [1].
Adonan Jun 22, 2020 @ 5:43pm 
Bit of an update. When I attack a mind controlled enemy, they die instantly, no matter how much health they have. I think that's because of a mod I'm using (probably Divinity Unleashed), but the main takeaway is this only happens with summons. It seems the game treats the enemy as a summon when you mind control them, which is why you don't get experience from their death.
Adonan Jun 22, 2020 @ 3:38pm 
By the way, I've noticed the mind control bug mentioned by others. It's unfortunate, but nothing that can't be worked with. A fix would be nice, but I noticed you still get experience from the enemy after the mind control falls off, I can work with that. However, I've only just started, so I'm not sure if this works with Possession.
Adonan Jun 22, 2020 @ 3:35pm 
This mod is awesome! It really gives off this, "master of the mind" feeling. A lot of creative abilities too. Not bad for your first time.
NoOrdeR Jun 21, 2020 @ 2:06pm 
addon mod for this mod would be nice like making skills u learned from enemies permanent :D
Askie Jun 20, 2020 @ 8:50am 
A skill list would be great
SwL.Subtraktor Jun 19, 2020 @ 3:00am 
Has the XP glitch been fixed yet? Would gladly try the mod, but with the insane scarcity of Xp in this game I am afraid I might break my playthrough
RzR⁧⁧Telhalm Jun 18, 2020 @ 11:14pm 
As soon as you walk in, it's towards the right. Take the route you'd take to go to the crocs.

Where the guy kills the lizard in the conversation about the guy's wife.
Where Gawin gives you the quest to get the Teleport Gloves.
NoOrdeR Jun 18, 2020 @ 6:21pm 
wheres that campfire in fort joy ?
NSlayerX Jun 18, 2020 @ 7:42am 
can you make mind controlled enemies Permanent ?
Empress Fordola Jun 15, 2020 @ 9:53am 
wow, definitely the type of gameplay I like, good job on making this!
Adam Bloodsong Jun 15, 2020 @ 9:24am 
What campfire in fort joy
Golex Jun 13, 2020 @ 6:34pm 
Can you make GM mode a target for this?
Odinblade Jun 12, 2020 @ 8:48am 
This looks awesome! Well done, and congrats on your first mod release :steamhappy:
Spazz Jun 11, 2020 @ 1:04pm 
Could we get a list of skills?
Zitara Jun 11, 2020 @ 1:15am 
Thanks for the quick response! I honestly didn't know if I'd get one. But I agree, this is a great mod. So far I've finished Act 1 on solo lone wolf tactician. I never found the venders so I just have the three skills you can start with. Even with just those I'm having a blast. I mixed it with Necromancer and summoner from Odinblade Mods. I havn't noticed the xp glitch others are talking about but that could be on me. However, I did notice that a mind controlled mob will not drop any loot. For example, I killed the jailer in Fort Joy dungeon after mind controlling him and his typical loot never showed up. Had the same thing happen on a few others bosses. It's not a big deal, I just learned not to control the bosses for the most part.
Fed557  [author] Jun 10, 2020 @ 9:17am 
@Sinister Invidia Glad you liked it so much. I created this mod because I think just like you. And there are no real mind control based mods here on workshop, so I decided to create one myself. Playing as enemies is really fun sometimes. If you have any questions or suggestions, please feel free to contact me on Discord, Fed557#2531
Tithisa Jun 10, 2020 @ 8:21am 
@Fed556 you should give urself more credit! this mod is amazing so far and I really really like the sound effects it makes me feel so badass <3
I think it has a huge potential and all the tiny buffs and debuffs make it also really viable in a fourman party.
Playin it as a lonewolf duo atm and gosh its fun <3
Im not that deep in but if I notice any more bugs ill gladly tell you <3
Thank you for ur hard work and freakin godlike mod <3
Ive always hoped for a proper charmer/mind control build in this game. ive tried combining like 5 mods to make 1 build qnq and it didnt even get close to the experience i have with urs <3
The whole actually playin the enemy is soooo much better qnq <3 thank u qnq.
Also yes Im ur official fangirl now deal with it xD
Fed557  [author] Jun 10, 2020 @ 5:32am 
@Sinister Invidia Thank you, I didn't really expect anyone to like this mod, as I am fairly new to modding. As for XP, this is a game glitch, enemies that die while being under your control don't give XP, I will try to see if I can fix this, but don't expect much. And thanks for the Chain Mind Twist bug report! I will surely fix this
Tithisa Jun 10, 2020 @ 5:26am 
Chain Mind Twist also bounces to allies for dmg
Tithisa Jun 10, 2020 @ 5:15am 
First of all I love you for this mod.
Uhm however Mind Controlled enemies that die dont give XP is that on purpose :?
Fed557  [author] Jun 10, 2020 @ 12:00am 
@RzRTelhalm Actually no, it must be casted on a target. It is blocked by magical armor though. Perhaps I forgot to change it only to target a single enemy.

@Zitara Vendors are not hard to find. I will update the description.
Zitara Jun 9, 2020 @ 11:43pm 
Seems cool, just started using it. Where do I get the spells? Is there a vender?
RzR⁧⁧Telhalm Jun 9, 2020 @ 9:09pm 
Is 'Weaken' supposed to be able to be cast on the floor?