Starbound

Starbound

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New stars with Vanilla Biomes On Planets Tiers 7-10 (NO-FU)
   
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New stars with Vanilla Biomes On Planets Tiers 7-10 (NO-FU)

In 1 collection by 󠀡󠀡
PlushBanhsee's Starbound Home Made Mods
14 items
Description
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a reupload from the forums made by Wiranum[community.playstarbound.com]
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this one add vinilla planets on the new starts 7 - 10
works along side with this mod
New stars with 19 New Biomes On Planets Tiers 7-10
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This mod allows any vanilla planet to spawn with a tier ranging from 7 to 10.
Those planets will spawn around 2 new types of stars : photon and spectral stars.

To see the new stars and planets, you need to travel far from your actual position in the universe until you see green and purple stars on your navigation console. You don't actually need to delete your current universe.

The new tiered planets work the same way than normal planets by using the tier scaling system. You will find stronger monsters and get more powerful weapons to use. Ores will be the same than on tier 6 planets. Colonies and merchants will give/sell you better weapons, more pixels and give any seed/food available.

Space encounters are also raised to tiers 8 and 10 around the new stars, making them very dangerous and even harder to travel through. Enemies do serious damage there.
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Conflicted Mods
Arcana - Tripolar Stars will not appear
Frackin' Universe - Black Stars will no longer spawn
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Works with other mods like TrueSpace
37 Comments
Panco Apr 3 @ 9:46am 
was about to ask if it was compatible with TrueSpace but it is
Davoker Dec 30, 2023 @ 4:48am 
Does it work like this in the original game? I mean, if you recruit an NPC on a tier 6 planet (the default maximum tier), he will be as strong as if you recruit him on a tier 2?

Can't it be done so that recruitable NPCs also scale?
Malefic  [author] Dec 30, 2023 @ 4:37am 
The scale affects the loot and NPCs on the planets but not them as they are recruited
Davoker Dec 30, 2023 @ 3:33am 
One question, would the level scale affect the NPCs that can potentially become crewmembers on your ship...would they have more stamina and better weapons for the new tiers?
☥¤§ÑîGHTMÃRɧ¤☥ Dec 18, 2023 @ 5:54pm 
only mod that continuously is incompatible with m32 and other biome mods...
☥¤§ÑîGHTMÃRɧ¤☥ Nov 22, 2023 @ 8:24am 
thx I will be adding this to my collection right away gee I hope it works...and the startup time is still fast.
sauruss_ Sep 20, 2023 @ 6:17pm 
thanks!
󠀡󠀡  [author] Sep 20, 2023 @ 3:28pm 
its best to start a new universe if you remove this mod as this mod adds a lot of new stuff including blocks and mobs i highly not recommend just uninstalling it and calling it a day just delete the universe folder in your saves then you be okay too keep playing
sauruss_ Sep 20, 2023 @ 2:11pm 
I deleted this mod because of Arcana, but at that moment I was in the system created by the mod and now I can’t fly anywhere, what should I do?
CHARGER20098 Jul 13, 2022 @ 2:41am 
the answer is yes. having both with this mod stops the game from loading